> -----Ursprüngliche Nachricht-----
> Why can that be? How could I restrict the number of possible seed
> points to only one?
> // new behaviour/interaction for the pointset node
> m_Interactor = mitk::PointInteractor::New("pointsetinteractor",
> m_SeedNode);
Hi Xabier,
try this line:
m_Interactor = mitk::PointSetInteractor::New( "singlepointinteractor",
m_SeedNode, 1);
The "singlepointinteractor" pattern is specifically made for setting a single
seed point.
Best regards,
Jochen
---
Jochen Neuhaus
Deutsches Krebsforschungszentrum
Medizinische und Biologische Informatik
Im Neuenheimer Feld 280
D-69120 Heidelberg
Tel.: +49 (0) 6221 / 42-2329
Fax: +49 (0) 6221 / 42-2345
http://www.dkfz-heidelberg.de/de/mbi/people/Jochen_Neuhaus.html
-------------------------------------------------------------------------
Check out the new SourceForge.net Marketplace.
It's the best place to buy or sell services for
just about anything Open Source.
http://sourceforge.net/services/buy/index.php
_______________________________________________
mitk-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mitk-users