Hi all,
Each time a new data is opened, the function
RenderingManager::InitializeViews( ) is called. This function updates all the
SliceNavigationController instances:
snc->SetInputWorldGeometry( geometry );
snc->Update();
snc->GetSlice()->SetPos( snc->GetSlice()->GetSteps() / 2 );
My problem is that if the user modifies the orientation of the
2D plane geometries in the 2D views (SliceNavigationController in plane
rotation mode), and a new data is opened, the orientation is set to the default.
Is there any way to keep the orientation of the 2D planes?
Thanks!
Xavi
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