Hi all,

                Each time a new data is opened, the function 
RenderingManager::InitializeViews( ) is called. This function updates all the 
SliceNavigationController instances:

    snc->SetInputWorldGeometry( geometry );
    snc->Update();
    snc->GetSlice()->SetPos( snc->GetSlice()->GetSteps() / 2 );

                My problem is that if the user modifies the orientation of the 
2D plane geometries in the 2D views (SliceNavigationController in plane 
rotation mode), and a new data is opened, the orientation is set to the default.

Is there any way to keep the orientation of the 2D planes?

Thanks!
Xavi
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