Dear Milad,

I just committed a change to mitk::Geometry2DDataVtkMapper3D which
should fix the problem. RGB textures are now directly displayed without
filtering them through a grayscale lookup table.

Can you confirm whether the mapper now also works correctly in your case
with the current nightly SVN version of MITK?


Thanks!
Mathias


> -----Original Message-----
> From: Seitel Mathias [mailto:[email protected]]
> Sent: Monday, July 06, 2009 9:51 AM
> To: Milad Sadinam; [email protected]
> Subject: Re: [mitk-users] 3D-View does not show RGB-images
> 
> Dear Milad,
> 
> Thank you for this report. I just had a quick look at the MITK classes
> involved in rendering images planes in 2D and 3D:
> 
> mitk::ImageMapper is used for rendering images in the 2D views. It
> currently uses custom OpenGL code for rendering, and RGB images are
> treated correctly in this case.
> 
> mitk::Geometry2DDataVtkMapper3D is used for rendering images in the 3D
> view(s). It uses VTK for rendering, and scales the scalar information
of
> the picture by means of a lookup table. In this way, RGB images
> currently are reduced to grayscale images.
> 
> I opened a bug entry in our bug-tracker
> (http://bugs.mitk.org/show_bug.cgi?id=2187). We'll try to fix this as
> soon as possible.
> 
> 
> Regards,
> Mathias
> 
> 
> 
> > -----Original Message-----
> > From: Milad Sadinam [mailto:[email protected]]
> > Sent: Friday, July 03, 2009 11:08 PM
> > To: [email protected]
> > Subject: [mitk-users] 3D-View does not show RGB-images
> >
> > Dear all,
> >
> > I am developing a Functionality for mitk and there I show a 3D
> > rgb-image. The 2D-Views show that image perfectly fine but in the
> > 3D-View only the first component (red) of the image is taken and
shown
> > as greyscale.
> >
> > What could be the reason? Do I have to somehow change the
> output-format
> > of the 3D-View?
> >
> > Milad Sadinam
> >
> >
>
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