Hi Sebastian, it should be possible to have as many 3D views as you want. Which warning messages are you referring to?
Regarding volume rendering, I don't know if you have to do something special. Maybe someone more experienced with this can comment on it. I can think of the following strategies for implementing a second 3D widget for a second monitor: - Write your own berry::QtViewPart (as it is done in the material editor). You can then either detach the view and drag it to the second monitor, or implement your own perspective (see http://www.mitk.org/wiki/Article_Using_Perspectives_in_the_Workbench ) which disables the editor area and open a new window (either programmatically or via the menu "Window -> New Window") and open your perspective showing your view (you could also just open your view in the second window via the menu, without writing a new perspective, but then the view will not occupy the whole window, since the editor area is still there). - Write your own berry::QtEditorPart (as it is done in the QmitkStdMultiWidgetEditor). You then need a second application window, since editors cannot be detached. The advantage is, that editors automatically fill the whole window, if no other views are present. Best, Sascha > -----Ursprüngliche Nachricht----- > Von: sebastian ordas [mailto:[email protected]] > Gesendet: Donnerstag, 18. März 2010 15:09 > An: [email protected] > Betreff: [mitk-users] a 3D view on a separate tab sheet > > Hello List, > > I would like to have a separate 3D view for a second monitor. > I would like to keep the 3D view in the multiview widget. Is it > possible to have two 3D views? (there are some warning messages > against that) > I tried having a dialog, like in material editor; but failed with > switching the volume render from one 3D view to the other one. > > furthermore, I would like to have my extra view in a berry::QtViewPart > > any hint would be very helpful > > thanks > sebastian > > ----------------------------------------------------------------------- > ------- > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > mitk-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/mitk-users ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ mitk-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mitk-users
