Hi Michael, Yes, all ui_* files are generated by Qts uic and are located in your binary build tree. However, all include directories should be set-up correctly by cmake. I just tested the bundle generator myself by generating a project and adding an include statement for "QmitkLevelWindowWidget.h" in the *View.cpp file. Everything worked fine...
Please check the following - Is there a ui_QmitkLevelWindowWidget.h file in <mitk-binary-dir>/CoreUI/Qmitk/ ? - Which files in the generated project/bundle did you modify ? - Does the Visual Studio project which cannot find the ui_ include file contain the include path from point 1? (check the project properties) On 04/13/2010 08:56 AM, Michael Kirches wrote: > > Hi Sascha, > > I just checked my CMakeLists.txt file. It contains one single line > > > MACRO_CREATE_MITK_PLUGIN(QmitkExt) > > > so my suspicion - namly that the file could contain a line like > MACRO_CREATE_MITK_PLUGIN() - was wrong. Searching MITK source > directories for this special header file, no results show up which > makes me wonder why. Is 'ui_QmitkLevelWindowWidget.h' some generated > header? I updated my source directories via svn just yesterday but > this header file is missing. > > Best, > Michael > > -- > Suchmaschine, E-Mail Account, Preisvergleiche und viele andere Tools! > Alles aus einer Hand bei Google. > 2.5 GB Postfach und alles kostenlos! ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ mitk-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mitk-users
