Dear MITK users,

While the first three 3 (2D) windows in MITK render 2D slices without 
transparency the 4th window (usually 3D) renders 0 intensities transparently, 
once switched to 2D mode. How can this be turned off?

In ImageMapper2D::ApplyProperties, I found

  if ( useColor || binary )
  {
        ...
  }
  else
  {
        ...
      LookupTableProp->GetLookupTable()->ChangeOpacityForAll( opacity );
      LookupTableProp->GetLookupTable()->ChangeOpacity(0, 0.0);
        ...
  }

which seems to be responsible for this behavior. However, I don't se a way to 
turn it off, although it seems to be possible in the first three renderer 
windows... Is there a global switch for the renderer window?

Thank you,
Michael.

Siemens AG
Corporate Technology
CT T DE TC4
Günther-Scharowsky-Str. 1
91058 Erlangen, Deutschland
Tel.: +49 (9131) 7-34627
Fax: +49 (9131) 7-33190
Mobil: +49 (173) 6974642
mailto:[email protected]

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Vorstand: Peter Löscher, Vorsitzender; Wolfgang Dehen, Heinrich Hiesinger, Joe 
Kaeser, Barbara Kux, Hermann Requardt, Siegfried Russwurm, Peter Y. Solmssen; 
Sitz der Gesellschaft: Berlin und München, Deutschland; Registergericht: Berlin 
Charlottenburg, HRB 12300, München, HRB 6684; WEEE-Reg.-Nr. DE 23691322



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