Hi Matthias,

I will try looking through the post you sent me. Thanks!

Keshav


----- Original Message -----
From: "Baumhauer Matthias" <[email protected]>
To: "Keshav Chintamani" <[email protected]>
Cc: "[email protected]" <[email protected]>
Sent: Thursday, July 8, 2010 1:32:21 PM
Subject: AW: [mitk-users] How to display different data sources simultaneously 
with StdMultiWidget

Hi Keshav,

some time ago, in 2006, Daniel Maleike replied on this question already.
Today, it should also work like this - or at least similar:

Re: [mitk-users] show dataset in renderwindow, Mon, Feb 20, 2006 at
12:40:29PM +0100
" Have you checked the renderer specific properties? DataTreeNodes hold
a property list for each renderer plus one extra that is meant to be
independent of renderers. The render specific properties override the
renderer independent ones.
You can play around with render window specific "visible" properties,
when you use the DataManager, check the "Renderwindow" checkbox (just
above the properties), and select a render window from the combobox. It
should be possible to have your cost function visible only in one
renderwindow and invisible in all others.

Daniel"




Regards,
Matthias


-----Ursprüngliche Nachricht-----
Von: Keshav Chintamani [mailto:[email protected]]
Gesendet: Donnerstag, 8. Juli 2010 13:24
An: [email protected]
Betreff: [mitk-users] How to display different data sources
simultaneously with StdMultiWidget

Hello,

Is it possible to display different images (from different sources) on
the renderwindows in the MultiWidget? For example, I would like to
render a 3D virtual human in the 3D renderwindow and display a live
video from a medical imaging device in one of the render windows.

I used the following method to access the default data storage:

// DataStorage
mitk::IDataStorageService::Pointer service =
berry::Platform::GetServiceRegistry().GetServiceById<mitk::IDataStorageService>(mitk::IDataStorageService::ID);

mitk::DataStorage::Pointer pDataStorage =
service->GetDefaultDataStorage()->GetDataStorage();

pDataStorage->Add(snapshotimagenode);

Before these statements, the 3D model is already added to the
datastorage.

Is there a way I can mask certain objects in the datastorage by setting
their visibility on/off?

Any suggestions are welcome!!

Keshav

Systems Engineer,
Space Applications Services

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