Hi

I try to implement my own mapper (currently only 2D) and have problems 
understanding the geometry design. I now that they must have something to do 
with the current cut plane in the 2d views but why are there so many 
geometries? Examples: GetDisplayGeometry, GetCurrentWorldGeometry2D, 
GetTimeSlicedGeometry etc. There is also a GetVtkTransform finction in the data 
node. Can anyone explain me what they exactly do and what functions are needed 
to make a mapper?

best regards
Gerald Lodron
Human-Centered Image Processing
Machine Vision Applications
DIGITAL - Institute of Information and Communication Technologies
JOANNEUM RESEARCH Forschungsgesellschaft mbH
Steyrergasse 17, 8010 Graz, AUSTRIA

phone:  +43-316-876-1751         fax: +43-316-876-1751

web:    http://www.joanneum.at/digital
e-mail: [email protected]<mailto:[email protected]>

------------------------------------------------------------------------------
This SF.net Dev2Dev email is sponsored by:

Show off your parallel programming skills.
Enter the Intel(R) Threading Challenge 2010.
http://p.sf.net/sfu/intel-thread-sfd
_______________________________________________
mitk-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mitk-users

Reply via email to