Sorry, I meant mitk::ImageToSurfaceFilter ...
Ivo

Hyungmin Kim wrote:
> Thank you for your reply.
>
> mitk::SurfaceToImageFilter seems a method to create image data from
> surface data just by the class name. (not to create surface data from image
> data, which I am interested in)
>
> Are you sure that mitk::SurfaceToImageFilter essentially replaces
> vtkMarchingCubes?
> Because I can only see a method which takes surface data as input,
> e.g, SetInput(const mitk::Surface *surface) , not as output.
> And I cannot find any function that I can specify the isosurface
> values in that class, as I did it with vtkMarchingCubes.
>
> /hm
>
> On Tue, Nov 23, 2010 at 6:52 PM, Ivo Wolf <[email protected]> wrote:
>   
>> Hi,
>> DICOM and mitk::Image support non-axis-parallel (i.e., rotated) image data
>> whereas vtkImageData cannot store a rotation matrix and therefore supports
>> only axis-parallel image data. This is probably the reason for your problem.
>> Try the mitk::SurfaceToImageFilter class instead of vtkMarchingCubes.
>> mitk::SurfaceToImageFilter essentially encapsulates vtkMarchingCubes and
>> takes care of the rotation matrix contained in mitk::Image.
>> Best,
>> Ivo
>>
>> Hyungmin Kim wrote:
>>     
>>> Hello,
>>>
>>> Once I posted my problem on this mailing list, but no one answered to that
>>> post.
>>> I have a problem of coordinate system mis-match between generated
>>> polydata (vtkMarchingCubes) and image data (DICOM).
>>> It seems like this is not just problem of translation (offset), there
>>> is a mis-match in rotation as well.
>>> So I am wondering how I can align them.
>>> Here is the code block which I am using:
>>>
>>>                vtkMarchingCubes* surfaceCreator = vtkMarchingCubes::New();
>>>                surfaceCreator->ReleaseDataFlagOn();
>>>
>>>                surfaceCreator->SetInput(m_FirstImage->GetVtkImageData());
>>>                surfaceCreator->SetValue(0,
>>> m_sliderThreshold->lowerValue());
>>>                surfaceCreator->SetValue(1,
>>> m_sliderThreshold->upperValue());
>>>                surfaceCreator->ComputeNormalsOff();
>>>                surfaceCreator->ComputeGradientsOff();
>>>                surfaceCreator->ComputeScalarsOff();
>>>                surfaceCreator->Update();
>>>
>>>                mitk::Surface::Pointer surface = mitk::Surface::New();
>>>                surface->SetVtkPolyData(surfaceCreator->GetOutput());
>>>
>>>                mitk::DataNode::Pointer surfaceNode =
>>> mitk::DataNode::New();
>>>                surfaceNode->SetData(surface);
>>>
>>>                m_DataStorage->Add(surfaceNode);
>>>
>>> If you anyone has good idea, just let me know.
>>>
>>> /hm
>>>
>>>
>>> ------------------------------------------------------------------------------
>>> Increase Visibility of Your 3D Game App & Earn a Chance To Win $500!
>>> Tap into the largest installed PC base & get more eyes on your game by
>>> optimizing for Intel(R) Graphics Technology. Get started today with the
>>> Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs.
>>> http://p.sf.net/sfu/intelisp-dev2dev
>>> _______________________________________________
>>> mitk-users mailing list
>>> [email protected]
>>> https://lists.sourceforge.net/lists/listinfo/mitk-users
>>>
>>>       
>>     
>
> ------------------------------------------------------------------------------
> Increase Visibility of Your 3D Game App & Earn a Chance To Win $500!
> Tap into the largest installed PC base & get more eyes on your game by
> optimizing for Intel(R) Graphics Technology. Get started today with the
> Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs.
> http://p.sf.net/sfu/intelisp-dev2dev
> _______________________________________________
> mitk-users mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/mitk-users
>   


------------------------------------------------------------------------------
Increase Visibility of Your 3D Game App & Earn a Chance To Win $500!
Tap into the largest installed PC base & get more eyes on your game by
optimizing for Intel(R) Graphics Technology. Get started today with the
Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs.
http://p.sf.net/sfu/intelisp-dev2dev
_______________________________________________
mitk-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mitk-users

Reply via email to