Hi Julien
SetVisibility() has an optional parameter mitk::BaseRenderer *renderer that
defaults to NULL. Just provide a pointer to one of your renderers (each render
window has its own renderer) and you'll set the visibility specifically for
that render window.
This works for all properties by the way.
Best regards,
Jochen
Von: julien le pallec [mailto:[email protected]]
Gesendet: Montag, 18. Juli 2011 11:30
An: [email protected]
Betreff: [mitk-users] Two renderers One datastorage
Hi all,
I am working on a small GUI with two render windows displaying the data stored
in the StandaloneDataStorage.
My problem is that I would like to set the visibility of each node separately
in each render window. For the moment I only know the function SetVisibility()
which applies directly on the node so set the visibility on my two renderers.
Hope it´s clear...
My question is : Is there any way to set the visibility, opacity, etc... on a
render window instead of a node ?
Thanks for your help,
Julien
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