Hi there, on my Mac installation of MITK, I have
Core/Code/Rendering/mitkImageMapperGL2D.h whereas on Windows I have Core/Code/Rendering/mitkImageVtkMapper2D.h Then when I look in Core/Code/Algorithms/mitkCoreObjectFactory.h there is a #include for the right file. How is this working? Did I miss something. Does git enable different files on different systems? I want to derive a class from mitkCoreObjectFactoryBase and specify a mapper, but I was surprised to find that my code working on Linux/Mac, using mitkImageMapperGL2D.h but didnt compile on Windows as the file was missing. Am I missing something obvious? Should I just put a #define in to specify the right class? Thanks Matt ------------------------------------------------------------------------------ Doing More with Less: The Next Generation Virtual Desktop What are the key obstacles that have prevented many mid-market businesses from deploying virtual desktops? How do next-generation virtual desktops provide companies an easier-to-deploy, easier-to-manage and more affordable virtual desktop model.http://www.accelacomm.com/jaw/sfnl/114/51426474/ _______________________________________________ mitk-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mitk-users
