Hi there,

on my Mac installation of MITK, I have 

Core/Code/Rendering/mitkImageMapperGL2D.h

whereas on Windows I have

Core/Code/Rendering/mitkImageVtkMapper2D.h

Then when I look in Core/Code/Algorithms/mitkCoreObjectFactory.h there is a 
#include for the right file.
How is this working?  Did I miss something.  Does git enable different files on 
different systems?

I want to derive a class from mitkCoreObjectFactoryBase and specify a mapper, 
but I was surprised to find that my code working on Linux/Mac, using 
mitkImageMapperGL2D.h but didnt compile on Windows as the file was missing.

Am I missing something obvious?

Should I just put a #define in to specify the right class?

Thanks

Matt



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