Hi Li,

this crosshair represents a single point of a point set (mitkPointSet). You can 
add more points to the point set, if you want to see more crosshairs. The 
rendering for the 2D case is done in the mitkPointSetGLMapper2D via OpenGL. In 
the 3D case you will see a sphere rendered with the mitkPointSetVtkMapper3D. In 
the near future, the mitkPointSetGLMapper2D will be rewritten to use VTK 
instead of OpenGL. So the code as well as the look and feel could change 
slightly. 

Regards
Thomas

-----Original Message-----
From: Liu, Li [mailto:[email protected]] 
Sent: Freitag, 11. Januar 2013 20:33
To: [email protected]
Subject: [mitk-users] crosshair mark on 2D rendering window

 Hello,

 MITK offers an interesting feature that a crosshair mark is placed on 2D 
rendering window after users left-click mouse on it. I am not sure if this 
crosshair mark is able to be observed on the MITK EXTAPP or not. But it exists 
on my customized application like picture in attachment. I want to manipulate 
(remove or change size) this crosshair mark, but don't know which module is 
responsible for drawing the crosshair mark. Does anyone know that?

[X]

Thanks

Li




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