Hi Andreas,
since it was one month ago, I have already implemented "something"
that allows me to have the feature I was looking for. Probably is not
the most elegant way but, until now, it accomplishes my requirements.
I am using the Pointset and its PointSetInteractor, but with the
difference that, each time that I want to add a new line, the last
Interactor is removed (and the DataNodes containing the seeds
information stored in an array), and a new Pointset and
PointSetInteractor are created, linked and stored in the main
DataStorage. Moreover, to draw the contours I use the DataNode
properties as follows:
pointSetSeedsNode->SetBoolProperty("show points", false);
pointSetSeedsNode->SetBoolProperty("show contour", true);
pointSetSeedsNode->SetProperty("contourcolor",
mitk::ColorProperty::New(0.f, 0.f,1.f));
pointSetSeedsNode->SetProperty("line width",
mitk::IntProperty::New(lineWidth));
With this basis, and some tricky implementations I am now able to draw
lines, remove last line (or last ones), add them again, clean all the
lines and so on.
Regards and thank you for your reply.
------------------------------------------------------------------------------
Everyone hates slow websites. So do we.
Make your web apps faster with AppDynamics
Download AppDynamics Lite for free today:
http://p.sf.net/sfu/appdyn_d2d_mar
_______________________________________________
mitk-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mitk-users