Hi Sebastian,

The filename as specified in mitkWorkbench.cpp should actually be 
platform specific, but it currently isn't, leading to this message on 
Windows.

Would you mind entering a bug report for that?

In the Windows case, this isn't a problem since the code was introduced 
to work around a static de-initialization problem in DCMTK libraries 
occurring on Linux.

Thanks,
Sascha

On 03/21/2013 06:22 PM, Sebastian Ordas wrote:
> Dear team,
>
> I´m getting the following error on a clean superbuild under W7, VS2010:
>
> D:\binX64\mitk_git\MITK-build\bin>release\mitkWorkbench.exe
> Thu Mar 21 13:45:03 2013
> 0.20 core.rnd.shdRep: found shader 'mitkShaderLighting'
> 0.34 core.rnd.shdRep: found shader 'mitkShaderLighting'
> 0.51 core.rnd.shdRep: found shader 'mitkShaderLighting'
> 1.11 core.rnd.shdRep: found shader 'mitkShaderLighting'
> Pre-loading library "libCTKDICOMCore.0.1" failed. Check your library
> search paths.
> ...
>
> The correct file name is libCTKDICOMCore
>
> Is this an error in MITK cmake?
>
> thank you,
> sebastian
>
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