Hi there,

I have a wierd rendering issue going on. I am dynamically updating a 
mitk::PointSet.  At each update I call pointSet->Clear(), and then insert a new 
load of points.
I have 2 QmitkRenderWindows on screen both set to 3D mode. In one of them the 
points are always visible. In the second one, they flicker on and off. If I 
interact with the window, they appear again, and then flicker off.

Having checked lots of things already, I am now wondering about whether I 
should be doing anything with the bounding box when I create the new list of 
points.
So can anyone tell me if I have to doing anything after inserting points?  When 
should UpdateOutputInformation be called? and when should 
SetRequestedRegionToLargestPossibleRegion()?
Are these relevant here?

Many thanks

Matt



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