Hi Nil,

sorry for the delayed answer. 
Generally your idea with the state_mode (GRAB_INPUT) would be the right way , 
but the problem is
That this only works for interaction that has been ported to the new concept, 
which has not yet been done for the Crosshair.
But there has recently been some work which updated the PlanarFigures to the 
new interactions,
and this should now prevent the double handling of the events in your case (was 
merged about a month ago)
So the easiest way would be to try if this is still a problem on the current 
master.
(Just as a note there have been extensive changes lately so a complete 
super-build is probably a good idea)
Please let me know if this doesn't work out, or if you are already working on a 
new master.

Best
Christian


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