Hi Rostislav,
I also wanted to enhance surface visualization by the edges so I can see the opaque surface and the edges! I didn't yet have time for it. I would absolutely vote for this feature / adaption!
;) Ingmar




Rostislav Khlebnikov <[email protected]>schrieb:
Hi guys,

for me it was very useful to render the surface with edges. For that I
basically followed this simple example:
http://www.vtk.org/Wiki/VTK/Examples/Cxx/Visualization/ColorActorEdges,
making changes to vtk surface mapper 3d (added two properties - edge
visibility & edge color and set the vtkProperty accordingly in the mapper).
But it didn't work at first. It turned out that the problem is the use
of vtkOpenGLPolyDataMapper. But according to VTK docs,
vtkOpenGLPolyDataMapper is deprecated and replaced by
vtkPainterPolyDataMapper. When changing the vtkOpenGLPolyDataMapper to
vtkPainterPolyDataMapper in surface mapper, the edges were rendered
correctly. Is there any reason to hold on to the deprecated
vtkOpenGLPolyDataMapper? If not - I can easily give you the changes.

Rostislav.


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