Hello everybody,

what would be a sound way to get the current cross-hair position in the 
GenerateDataForRenderer() of a custom mapper implementation?

On a view level I can access this information via 
IRenderWindowPart::GetSelectedPosition(). But I have not found a simple way to 
receive this information in the mapper.

Background is, that the rendering of the mapper depends on the current selected 
position. E.G. if I want to use a vtkImageRectilinearWipe for the visualization 
and have to specify the cross hair position as the wipe position for the 2D 
plane if the render window.

Thank you very much.

Best regards,
Ralf

------------------------------------------------------------------------------------------------------
Dr. Ralf Floca 
Software development for Integrated Diagnostic and Therapy (SIDT)
Group leader

German Cancer Research Center (DKFZ)
Foundation under Public Law
Im Neuenheimer Feld 280
69120 Heidelberg
Germany
phone: +49 6221 42-2560

[email protected]
www.dkfz.de



Management Board: Prof. Dr. Dr. h.c. Otmar D. Wiestler, Prof. Dr. Josef Puchta
VAT-ID No.: DE143293537


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