Hi all,

When we open an image with no affine transformation (identity matrix), the crosshair is always right in the middle of a voxel, like in [1]. Moreover, I see that MITK tries to "accomodate" us when we open an image with an affine transformation [2]. I understand that this is a feature; it's probably the right thing to do :)

However, this feature become troublesome for us with an image with no transformation, except for a spacing of, lets say, (1.8, 1.8, 1.8). The transformation matrix would be:
1.8 0.0 0.0
0.0 1.8 0.0
0.0 0.0 1.8
This is the kind of cases where we really prefer the crosshair to always be in the center of a voxel. In fact, it's not just a preference, it clashes with one of our feature :)

So, here are two questions:
- Is it currently possible to do it in MITK? Enabling something in the renderer or in some obscure place? - If not, can someone tell me how I could do such a thing? I'm not asking for the code! Just a starting point would be nice.

[1] http://i.imgur.com/hwpHzRs.png
[2] http://i.imgur.com/NOSCIpe.png

--
Logo Imeka <http://imeka.ca/>     Nil Goyette, M.Sc.
www.imeka.ca <http://imeka.ca/>

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