Hi all,
When we open an image with no affine transformation (identity matrix),
the crosshair is always right in the middle of a voxel, like in [1].
Moreover, I see that MITK tries to "accomodate" us when we open an image
with an affine transformation [2]. I understand that this is a feature;
it's probably the right thing to do :)
However, this feature become troublesome for us with an image with no
transformation, except for a spacing of, lets say, (1.8, 1.8, 1.8). The
transformation matrix would be:
1.8 0.0 0.0
0.0 1.8 0.0
0.0 0.0 1.8
This is the kind of cases where we really prefer the crosshair to always
be in the center of a voxel. In fact, it's not just a preference, it
clashes with one of our feature :)
So, here are two questions:
- Is it currently possible to do it in MITK? Enabling something in the
renderer or in some obscure place?
- If not, can someone tell me how I could do such a thing? I'm not
asking for the code! Just a starting point would be nice.
[1] http://i.imgur.com/hwpHzRs.png
[2] http://i.imgur.com/NOSCIpe.png
--
Logo Imeka <http://imeka.ca/> Nil Goyette, M.Sc.
www.imeka.ca <http://imeka.ca/>
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