Dear Matt,
thanks for your response, and for the detailed explication: that would
probably be enough to keep me busy for the next weeks :)

I'll keep the list updated on the progresses

Best,

Mario

On 6 November 2015 at 08:29, Clarkson, Matt <m.clark...@ucl.ac.uk> wrote:

> Hi there,
>
> we did this by:
>   a) Derive a mapper class from mitk::VtkMapper
>   b) Implement a VTK pipeline inside the mapper. We basically created 4
> corner points, with their points, normals and texture coordinates
> represented at vtkFloatArray.
>   c) These points are used to create a vtkCellArray containing 1
> rectangle, and a vtkPolyData with 1 cell.
>   d) The actor should probably have: SetInterpolationToFlat(),
> SetLighting(false), or else the shading changes as the plane becomes more
> oblique to the lighting source.
>   e) Then at each call of the GenerateDataForRenderer you directly update
> the 4 points and normals using the geometry of the mitk::Image.
>   f) You will find a pattern in the MITK codebase whereby an ObjectFactory
> registers Mappers to Data. We did not use this, as each new image would get
> a new mapper.
>   g) Instead we have a plugin whereby the user selects an image and a
> transform, and the plugin creates the mapper, and associates it with the
> image. As soon as the tracking data changes and the RenderingManager is
> updating, the image moves.
>
> This can also be combined with rendering another live video in the
> background, all at acceptable (10-20 fps) frame rates.
>
> I hope that helps.
>
> Regards,
>
> Matt
>
>
> > On 5 Nov 2015, at 18:28, Ceresa, Mario <mario.cer...@upf.edu> wrote:
> >
> > Dear MITK users,
> > I would like to show a video on an arbitrary plane (in order to
> subsequently move it with NavigationData for a colonoscopy application).
> >
> > I tried:
> > * Using the videoplayer example plugin (BTW it is currently broken on my
> local MITK git copy dated Oct 10). It shows the video, but in the
> background, so I cannot move it.
> > * Using the video source as an image. It does show the video, but when I
> move the plane it reslices it as if it were a volume image. That is not
> what I want, I'd like to move the plane freely around and have the video
> played on that
> > * Using a plane with a mapper. I could move the plane freely but I
> wasn't able to find a mapper that I can use to change its texture to the
> one provided by opencv video source. There is a lot of fragmented
> information dating back to 2008 with incomplete solutions on how to go this
> way. I've spent a couple of days trying them but they don't work or the
> mapper classes they refer to have disappeared.
> >
> > My next step would be to see how this is done in basic vtk and try to
> extend a mapper accordingly, but maybe this is overkill.
> >
> > Does anybody has any idea on how to go further?
> >
> > With best regards,
> >
> > Mario Ceresa
> >
> >
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> > mitk-users@lists.sourceforge.net
> > https://lists.sourceforge.net/lists/listinfo/mitk-users
>
>


-- 
Mario Ceresa, PhD Ing.
SIMBioSys group
Universidad Pompeu Fabra
55.107 - DTIC Building
c/Roc Boronat, 138
08018 Barcelona
Web: http://simbiosys.upf.edu/
Ln:  <http://es.linkedin.com/in/>http://es.linkedin.com/in/marioceresa
Tel.: (+34) 93 542 13 48
Fax: (+34) 93 542 25 17
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