Hi Daniel,

as far as I know there were no improvements regarding Depth Peeling on the MITK 
side since 2016.11. However, as we now depend on a newer VTK version with the 
OpenGL 3.x backend, this could be a future improvement for MITK:

https://blog.kitware.com/vtk-technical-highlight-dual-depth-peeling/

Best,
Stefan

-----Original Message-----
From: Daniel Maleike [mailto:[email protected]] 
Sent: Wednesday, June 26, 2019 11:26 AM
To: [email protected]
Subject: [mitk-users] Transparency rendering

Hi everybody,

I wondered if anybody has attempted to use VTK's depth peeling on the recent 
MITK release? Any experience to share?

(my last attempt was on MITK 2016.11 and then VTK could do only one of 
multi-sampling or depth peeling - i.e. either correct transparency _or_ smooth 
edges)

Thanks,
Daniel


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