Hi,
should be fine. When it was implemented there was only a single 3d window and so I guess it never appeared to be a problem to not have a local storage there. :-) Do you contribute? Best, Stefan ________________________________ Von: Federico Milano <fmil...@gmail.com> Gesendet: Mittwoch, 15. April 2020 16:30 An: mitk-users@lists.sourceforge.net Betreff: Re: [mitk-users] No LocalStorage for PlaneGeometryDataVtkMapper3D I have added a local storage for the per renderer resources to PlaneGeometryDataVtkMapper3D and it is working now, I just wanted to know if you see any drawback in this case. Thanks! Fede On Wed, Apr 15, 2020 at 4:07 PM Federico Milano <fmil...@gmail.com<mailto:fmil...@gmail.com>> wrote: Hi. I'm trying to show an image slice in more than one 3D view, and I'm getting OpenGL errors. It seems that the same vtkProp is being used for both vtkRenderers. I have noticed that PlaneGeometryDataVtkMapper3D does not use a LocaStorage, is there any reason for that? Thanks! Federico
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