Hi,

should be fine. When it was implemented there was only a single 3d window and 
so I guess it never appeared to be a problem to not have a local storage there. 
 :-) Do you contribute?


Best,

Stefan

________________________________
Von: Federico Milano <fmil...@gmail.com>
Gesendet: Mittwoch, 15. April 2020 16:30
An: mitk-users@lists.sourceforge.net
Betreff: Re: [mitk-users] No LocalStorage for PlaneGeometryDataVtkMapper3D

I have added a local storage for the per renderer resources to 
PlaneGeometryDataVtkMapper3D and it is working now, I just wanted to know if 
you see any drawback in this case.

Thanks!

Fede

On Wed, Apr 15, 2020 at 4:07 PM Federico Milano 
<fmil...@gmail.com<mailto:fmil...@gmail.com>> wrote:
Hi. I'm trying to show an image slice in more than one 3D view, and I'm getting 
OpenGL errors. It seems that the same vtkProp is being used for both 
vtkRenderers. I have noticed that PlaneGeometryDataVtkMapper3D does not use a 
LocaStorage, is there any reason for that?

Thanks!

Federico
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