Hi Mujassim,

I think there's been a mix-up — we're not actually working on this ourselves, 
just offering some guidance on how you might proceed.

Best,
Stefan
________________________________________
Von: Mujassim Jamal <mujassimjama...@gmail.com>
Gesendet: Donnerstag, 3. April 2025 05:43
An: Dinkelacker, Stefan
Cc: mitk-users@lists.sourceforge.net
Betreff: Re: [Extern] - [mitk-users] Contour Editing in MITK

Hi Stefan,

I just wanted to check if there are any updates on its implementation. No 
rush—just curious to know how it's progressing.

Best,
Mujassim


On Mon, 24 Mar 2025 at 13:52, Dinkelacker, Stefan 
<s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de>> 
wrote:

Hi Mujassim,

yes, an approach in that direction is reasonable. I think I would write a 
function that traverses from the hover point in both directions along the 
contour for a certain distance D (should be easy since two points are always 
connected by a straight line). Each contour vertex that is within D I would 
pair with a weight like a vertex at the hover point would have weight 1, a 
vertex in distance D/2 would have weight 0.5 and a vertex in distance D would 
have weight 0. The returned list of pairs (probably made up of vertex index and 
weight) I would use to decide on which points the move operation has influence 
on and how much. The weight can also be directly used to calculate a color for 
rendering like in my example picture.

There's an edge case for tiny contours, though, when basically more or less all 
points are within distance D. So probably I would also take the contour's 
complete circumferrence into account to decide if D should be decreased to 
never cover more than a certain percentage of a contour's circumferrence, or 
simething similar. A strategy for this is greatly dependent on the contour's 
you are expecting in the first place, like will they have dense or sparse 
vertices, what is the typical ratio of distance between vertices and the whole 
circumferrence etc...

Best,
Stefan

________________________________________
Von: Mujassim Jamal 
<mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com>>
Gesendet: Freitag, 21. März 2025 12:21
An: Dinkelacker, Stefan
Cc: mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net>
Betreff: Re: [Extern] - [mitk-users] Contour Editing in MITK

Hi Stefan,

While implementing the custom mapper for neighbor highlighting, I realized that 
I first need to identify the neighboring points before I can highlight them. 
This means that creating and identifying neighbor points within the contour 
itself is an essential prerequisite.

It might be more effective to focus on neighbor detection first before moving 
on to the rendering and appearance aspects. For reference, I have attached a 
picture showing the contour I am working on, which consists of six vertices. 
Here’s the basic approach I have in mind:

1.  A position is hovered over on the contour (marked in red at vertex 1 or 
between vertices 5 and 4).
2.  If a vertex is found at that position, proceed to the next step; otherwise, 
first add a point at that location.
3.  The algorithm will then attempt to find neighboring points on both sides of 
the hovered position within a specified radius (marked in green).
4.  If no neighboring points are found, 'X' number of points will be added in 
both directions of the hovered position within the radius.
5.  Finally, the identified points to be highlighted will be passed to the 
rendering process.

Does this approach make sense to you? I’d appreciate your thoughts on it.

Best,
Mujassim


On Mon, 17 Mar 2025 at 19:36, Dinkelacker, Stefan 
<s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de>>>
 wrote:
Hi Mujassim,

interactors typically just change state/properties of data. The transformation 
into render primitives happens in mapper classes, which (re-)generate the VTK 
(or OpenGL in legacy cases) primitives on any data/property updates. Long story 
short: if you want to change anything regarding the appearance of data, you 
would need to write (potentially derive) your own mapper. Unfortunately mappers 
in the regime of PlanarFigures or ContourModelSets are, let's say, part of a 
technical dept that were never resolved, and while they are working, they 
shouldn't probably be used as examples for new implementations. You still can 
do so, of course, but in general new mappers should be derived from 
mitk::VtkMapper.

Best regards,
Stefan
________________________________________
Von: Mujassim Jamal 
<mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com>>>
Gesendet: Montag, 17. März 2025 13:10
An: Dinkelacker, Stefan
Cc: 
mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net>>
Betreff: Re: [Extern] - [mitk-users] Contour Editing in MITK

Hi Stefan,

Yes, the Lasso tool better aligns with my needs. I tested 
ContourModelInteractor, set up the MITK-ProjectTemplate, created a custom 
interactor class inheriting from ContourModelInteractor, and implemented a 
function to enable interaction on the saved contour node, following your 
instructions. I also prefer this approach from scratch rather than the 
vtkCutter approach you mentioned in your other post.

Before implementing the OnMovePoint function, I plan to first develop a 
neighbor highlighting feature for the contour. This feature will highlight the 
neighboring areas of a point when hovered over with the mouse. Users will also 
be able to adjust the highlighted area, allowing modifications to only that 
portion of the contour rather than the entire area between two points (which I 
believe is the default behavior). Currently, ContourModelInteractor highlights 
the entire contour when hovered over.

Could you share your thoughts on this approach?

Best regards,
Mujassim

On Fri, 21 Feb 2025 at 12:14, Dinkelacker, Stefan 
<s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de>><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de>>>>
 wrote:
Hi Mujassim,

let's assume you would start with the lasso tool [1] instead of the livewire 
tool, which uses the same base class but seems to fit your needs even better. 
The base class EditableContourTool [2] sets up the state machine 
"EditableContourTool.xml" for the creation of the contour and connects most of 
the functions. The derived LassoTool class then only connects the MovePoint 
action in addition. But all of this interaction is for the creation of the 
contour, not for editing. In LassoTool::FinishTool() you will see, however, 
that another DataInteractor/StateMachine is associated with the created contour 
data node: ContourModelInteractor [3] with 
ContourModelModificationInteractor.xml as state machine. In this class you find 
the OnMovePoint() method which is called when moving a point of the contour. 
That's where you want to hook in to add your functionality. You can do this for 
example by subclassing ContourModelInteractor and overriding the OnMovePoint() 
method.

To understand/test the ContourModelInteractor in the MITK Workbench first, 
activate the Segmentation plugin, create a segmentation, select the Lasso tool 
from the 2D tools and remove the checkmark from "Auto-confirm contour".  This 
is crucial. Start a contour with a double click, add points with single clicks 
and add the last point again with a double click. Now the editable contour 
should still be on the screen and you can test the ContourModelnteractor by 
moving an existing point of the contour for example.

To start with such a contour right from the beginning I recommend to save the 
contour so you can simply open it later without having to use the segmentation 
plugin. The contour node from the lasso tool is invisible by default, though. 
To make it visible, open the preferences (Ctrl+P), click on Data Manager on the 
very top and set the checkmark for "Show helper objects". While the Lasso tool 
is active with an editable contour, you will see a "working contour node" node 
in the Data Manager now. You can right-click on it and "Save..." it to a .cnt 
file, that you can later open again.

When you implement your subclass you can activate the interaction by calling 
either DataInteractor::SetDataNode() or DataNode::SetDataInteractor() on a 
contour node. A good starting point for that is probably your own plugin/view 
and to wire up a button to do so. Start best with the MITK-ProjectTemplate [4] 
where you could modify the Example View for your first prototype [5].

[1] https://docs.mitk.org/2024.12/classmitk_1_1LassoTool.html
[2] https://docs.mitk.org/2024.12/classmitk_1_1EditableContourTool.html
[3] https://docs.mitk.org/2024.12/classmitk_1_1ContourModelInteractor.html
[4] https://github.com/MITK/MITK-ProjectTemplate/blob/master/README.md
[5] 
https://github.com/MITK/MITK-ProjectTemplate/blob/master/Plugins/org.mitk.gui.qt.exampleplugin/src/internal/QmitkExampleView.cpp

Best,
Stefan
________________________________________
Von: Mujassim Jamal 
<mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com>><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com>>>>
Gesendet: Dienstag, 18. Februar 2025 13:41
An: Dinkelacker, Stefan
Cc: 
mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net>><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net>>>
Betreff: Re: [Extern] - [mitk-users] Contour Editing in MITK

Hi Stefan,

I followed your instructions and explored the LiveWire tool, which helped me 
understand how it leverages ContourModelLiveWireInteractor for various 
interactions. I also reviewed its corresponding state machine and configuration 
XML files, which were quite easy to follow.

Next, I traced the inheritance hierarchy of ContourModelLiveWireInteractor up 
to DataInteractor, where each class has a ConnectActionsAndFunctions function 
responsible for linking state machine actions to interactor functions (as you 
mentioned in an earlier response). The description of the DataInteractor class 
also states that new interactor classes can be derived from it.

>From this point, what would you recommend as my next step? Should I proceed 
>with creating a new interactor and its associated XML files, or is there 
>anything else I should refer to before diving into the implementation?

Looking forward to your guidance.

Best,
Mujassim

On Tue, 11 Feb 2025 at 15:33, Dinkelacker, Stefan 
<s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de>><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de>>><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de>><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de>>>>>
 wrote:
Hi Mujassim,

I think at this stage an example-based exploration is probably the most 
efficient way of going forward. For the Live Wire tool, see [1] for example and 
move up the inheritance until you find the code using an Interactor. An 
Interactor is connected to a state machine and a separate config for that 
statemachine. Both are written as .xml files. The Interactor code connects 
actions and conditions of a statemachine to its methods.

Best,
Stefan

[1] https://docs.mitk.org/2024.12/classmitk_1_1LiveWireTool2D.html
________________________________________
Von: Mujassim Jamal 
<mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com>><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com>>><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com>><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com>>>>>
Gesendet: Dienstag, 11. Februar 2025 04:46
An: Dinkelacker, Stefan
Cc: 
mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net>><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net>>><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net>><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net>>>>
Betreff: Re: [Extern] - [mitk-users] Contour Editing in MITK

Hi,

Yes, I previously built MITK v2023.12, but I encountered several compiler 
errors related to ITK (conversion type errors) and POCO (OpenSSL version 
mismatch).

Thank you for suggesting these four tools. I have explored all of them and 
found that the Draw Polygon and LiveWire tools closely match my use case, 
though I will still need to make significant customizations. I plan to refer to 
the code of these two tools to get an initial understanding of point adding, 
dragging, picking, etc.

I would appreciate it if you could share any resources on developing a custom 
interactor in MITK.

Best,
Mujassim

On Wed, 5 Feb 2025 at 17:28, Dinkelacker, Stefan 
<s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de>><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de>>><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de>><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de>>>><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de>><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de>>><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de>><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de><mailto:s.dinkelac...@dkfz-heidelberg.de<mailto:s.dinkelac...@dkfz-heidelberg.de>>>>>>
 wrote:
Hi and welcome to MITK!

The last version of MITK that supported Qt 5 was MITK v2023.12, as far as I 
know. Starting with later versions, Qt 6.6+ is a strict requirement.

To get started, I recommend running the MitkWorkbench application and exploring 
the contour interaction functionalities available in two different plugins:

- Measurement [1]: The Draw Polygon and Draw Subdivision Polygon tools 
demonstrate how contours can be interacted with.

- Segmentation [2]: The Lasso and LiveWire tools are both based on contour 
interaction.

MITK provides at least two approaches for working with contours and interacting 
with them. However, you will need to write some code—for example, handling a 
Modified event to map contour changes back to a 3D model (referred to as a 
Surface in MITK). Additionally, MITK's current interactors only operate on 
individual contour vertices.

If you aim to implement an approach similar to what you showed in your 
video—where multiple neighboring vertices of a contour are modified 
simultaneously—you will need to develop a custom interactor. While this is 
certainly possible, it is not the simplest task for a first MITK project.

Best,
Stefan

[1] https://docs.mitk.org/2024.12/org_mitk_views_measurement.html
[2] 
https://docs.mitk.org/2024.12/org_mitk_views_segmentation.html#org_mitk_views_segmentationlivewiretool

________________________________________
Von: Mujassim Jamal 
<mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com>><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com>>><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com>><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com>>>><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com>><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com>>><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com>><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com><mailto:mujassimjama...@gmail.com<mailto:mujassimjama...@gmail.com>>>>>>
Gesendet: Mittwoch, 5. Februar 2025 11:27
An: 
mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net>><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net>>><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net>><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net>>>><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net>><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net>>><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net>><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net><mailto:mitk-users@lists.sourceforge.net<mailto:mitk-users@lists.sourceforge.net>>>>>
Betreff: [Extern] - [mitk-users] Contour Editing in MITK

Hi,

First of all, I am new to using MITK. I am working with Qt 5.15.2, but I 
couldn't find an MITK version compatible with this Qt version. Therefore, I 
built the latest version of MITK (v2024.12).

My question is: Can I use the MITK toolkit to create a contour editing feature 
such that, after projecting a 3D model as a contour onto the 2D segmentation, I 
can pick and drag the points on the contour in 2D and see the effect directly 
on the 3D model? I found that MITK provides various contour-related classes, 
but I am unsure whether they can be used for my specific use case.

I am attaching a Google Drive link that contains a video showcasing what I want 
to achieve using MITK.
Video: 
https://drive.google.com/file/d/1Wu3UJmQQeewlR0Thvx7TPP0iYLEmfu1J/view?usp=sharing

Thank you.


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