On Tue, Sep 9, 2014 at 11:42 AM, Sean M. Pappalardo - D.J. Pegasus <
spappala...@mixxx.org> wrote:
> Hello, RJ.
>
> That's excellent news all around! Given that, what do you suppose the
> prospects are of doing a release as far before 5 November as possible? (5
> October would be ideal.)
>
>
Given that we need to do an extensive beta (potentially multiple betas
given how much stuff we're adding) I think it's premature to shoot for this
deadline.
>
> On 09/09/2014 08:27 AM, RJ Ryan wrote:
>
>> The exciting thing about Windows right now is that I have versioned and
>> scripted the entire build environment
>>
>
> With one command you can generate a (x86|x64) (release|debug) build
>> environment.
>>
>
> That _is_ exciting. I assume this covers dependencies as well? If so, this
> would finally allow the uninitiated to build Mixxx from nothing on Windows.
> Please update the Wiki when you can.
Yep, this is every single dependency (and the depedencies' dependencies --
e.g. zlib, fftw3, etc.). I _think_ it should work on a fresh Win7 machine
with platform SDK, MSVS 2013 Express and the DirectX SDK installed.
Currently everything builds as a DLL but we can switch back to static
linking if need be. If/when we do that we could either add a new target to
every solution or just change it in bulk -- the nice thing will be that
it'll all be version-controlled so we can see what has been done.
>
>
>
> Sincerely,
> Sean M. Pappalardo
> "D.J. Pegasus"
> Mixxx Developer - Controller Specialist
>
>
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