Adam Davison wrote:
> Then the second stage is the dispatch. Here you have some function
> name and your QScriptEngine, you use
> QScriptEngine.globalObject().property(functionname) to get an object
> representing the function and then you .call(...) on that with the
> arguments you want to send.

What type will that object be? QObject? QScriptValue?

Then how do I pass a pack of arguments to a QtScript function in one msg
parameter? Am I stuck with multiple args or can I pass some sort of struct?

Sean

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