Nick Guenther wrote: > A lot of these ideas would be really easy to implement using scripting > I think (but I haven't looked at the new scripting stuff yet).
The new stuff applies to MIDI controllers specifically, but a "script studio" menu is also added from awhile ago where you can create macros that can effect Mixxx controls via complex formulas, no hardware needed. As for multiple cueing, I'm pleased to report that the SCS.3d script I'm working on already implements it. Granted, the application itself doesn't know anything beyond that you're just jumping around the track, but it works! (I am going to try to get looping working in the same manner soon.) Sean <<--------------------------------------------------------------------------------->> This E-Mail message has been scanned for viruses and cleared by >>SmartMail<< from Smarter Technology, Inc. <<--------------------------------------------------------------------------------->> ------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword _______________________________________________ Mixxx-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mixxx-devel
