<Pegasus_RPG> That error happened on two particular tracks when they
were both
playing and I hit SYNC [00:39]
<Pegasus_RPG> (by accident actually)
If I had to guess, we may be getting NaN's from some other source now.
Beat sync is a likely culprit, though I'm not sure how they would get in
there. I'll think more about it. If we knew how to reproduce it that'd
be awesome.
Sean M. Pappalardo wrote:
> Hello again all.
>
> Found another occurrence of the Fatal: []: ASSERT: "yv1[8]<100000 ||
> yv1[8]>-100000" in file src/engine/enginefilteriir.cpp, line 59
>
> Here's the backtrace:
> http://pastebin.com/md2a811
>
> Sean
>
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