Hello.

Can any of you with SCS.3ds please take a look at the latest SCS.3d
script in the 1.7 branch? There's a global variable at the top that lets
you choose the scratching method for the circle in vinyl2 mode (the
center slider continues to use the alpha-beta filter method for now.)

My main question is can you try and tune the "wheel" method to provide
good scratch response as well as vinyl intertia? It's got inertia right
now (and even stops playing when you touch the surface, just like
grabbing a record) but not very good scratch response. The tunable stuff
is in the ".friction" global variable at the top of the script, the
WheelDecay function  at the very bottom and the .C1relative function
under the "vinyl2" case.

This work will translate directly to other controllers with wheels as
well, including the SCS.1d whose 10" vinyl is basically a high-res wheel.

Thanks for your time and attention.

Sincerely,
Sean M. Pappalardo
"D.J. Pegasus"

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