Attachments are not supported by ml, sorry. I enclose the files below.
Thanks,
Vittorio
-------- Hercules DJ Console Mp3.midi.xml --------
?xml version="1.0" encoding="utf-8"?>
<MixxxMIDIPreset schemaVersion="1" mixxxVersion="1.7.0">
<info>
<name>Hercules DJ Console Mp3</name>
<author>Vittorio Colao</author>
<description>This is a complete mapping for a Hercules DJ Console
Mp3.</description>
</info>
<controller id="Hercules DJ Console Mp3 MIDI">
<scriptfiles>
<file filename="Hercules-DJ-Console-Mp3-scripts.js"
functionprefix="HerculesMp3"/>
</scriptfiles>
<controls>
<control>
<group>[Master]</group>
<key>crossfader</key>
<status>0xB0</status>
<midino>0x31</midino>
<options/>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMp3.play</key>
<status>0xB0</status>
<midino>0x08</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMp3.cue</key>
<status>0xB0</status>
<midino>0x09</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMp3.PrevTrack</key>
<status>0xB0</status>
<midino>0x0B</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMp3.NextTrack</key>
<status>0xB0</status>
<midino>0x0C</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>volume</key>
<status>0xB0</status>
<midino>0x32</midino>
<options/>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMp3.pitch</key>
<status>0xB0</status>
<midino>0x34</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMp3.jog_wheel</key>
<status>0xB0</status>
<midino>0x36</midino>
<options>
<Script-Binding/>
</options>
</control>
<control> <!-- Headphones Deck A -->
<group>[Channel1]</group>
<key>HerculesMp3.pfl</key>
<status>0xB0</status>
<midino>0x15</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>filterLow</key>
<status>0xB0</status>
<midino>0x2E</midino>
<options/>
</control>
<control>
<group>[Channel1]</group>
<key>filterMid</key>
<status>0xB0</status>
<midino>0x2F</midino>
<options/>
</control>
<control>
<group>[Channel1]</group>
<key>filterHigh</key>
<status>0xB0</status>
<midino>0x30</midino>
<options/>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMp3.buttons123</key>
<status>0xB0</status>
<midino>0x0F</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMp3.buttons123</key>
<status>0xB0</status>
<midino>0x0E</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMp3.buttons123</key>
<status>0xB0</status>
<midino>0x0D</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>rate_temp_up</key>
<status>0xB0</status>
<midino>0x13</midino>
<options>
<Button/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>rate_temp_down</key>
<status>0xB0</status>
<midino>0x14</midino>
<options>
<Button/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>beatsync</key>
<status>0xB0</status>
<midino>0x0A</midino>
<options>
<Button/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMp3.play</key>
<status>0xB0</status>
<midino>0x02</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMp3.cue</key>
<status>0xB0</status>
<midino>0x03</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMp3.PrevTrack</key>
<status>0xB0</status>
<midino>0x05</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMp3.NextTrack</key>
<status>0xB0</status>
<midino>0x06</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMp3.buttons123mode</key>
<status>0xB0</status>
<midino>0x01</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>volume</key>
<status>0xB0</status>
<midino>0x033</midino>
<options/>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMp3.pitch</key>
<status>0xB0</status>
<midino>0x35</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMp3.jog_wheel</key>
<status>0xB0</status>
<midino>0x37</midino>
<options>
<Script-Binding/>
</options>
</control>
<control> <!-- Headphones Deck B -->
<group>[Channel2]</group>
<key>HerculesMp3.pfl</key>
<status>0xB0</status>
<midino>0x19</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>filterLow</key>
<status>0xB0</status>
<midino>0x2B</midino>
<options/>
</control>
<control>
<group>[Channel2]</group>
<key>filterMid</key>
<status>0xB0</status>
<midino>0x2C</midino>
<options/>
</control>
<control>
<group>[Channel2]</group>
<key>filterHigh</key>
<status>0xB0</status>
<midino>0x2D</midino>
<options/>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMp3.buttons123</key>
<status>0xB0</status>
<midino>0x10</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMp3.buttons123</key>
<status>0xB0</status>
<midino>0x11</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMp3.buttons123</key>
<status>0xB0</status>
<midino>0x12</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>rate_temp_up</key>
<status>0xB0</status>
<midino>0x17</midino>
<options>
<Button/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>rate_temp_down</key>
<status>0xB0</status>
<midino>0x18</midino>
<options>
<Button/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>beatsync</key>
<status>0xB0</status>
<midino>0x04</midino>
<options>
<Button/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMp3.buttons123mode</key>
<status>0xB0</status>
<midino>0x07</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Playlist]</group>
<key>SelectPrevTrack</key>
<status>0xB0</status>
<midino>0x16</midino>
<options/>
</control>
<control>
<group>[Playlist]</group>
<key>SelectNextTrack</key>
<status>0xB0</status>
<midino>0x1A</midino>
<options/>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMp3.loadSelectedTrack</key>
<status>0xB0</status>
<midino>0x1B</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMp3.loadSelectedTrack</key>
<status>0xB0</status>
<midino>0x1C</midino>
<options>
<Script-Binding/>
</options>
</control>
</controls>
<outputs>
<output>
<group>[Channel1]</group>
<key>pfl</key>
<status>0xB0</status>
<midino>0x15</midino>
<minimum>0.5</minimum>
</output>
<output>
<group>[Channel2]</group>
<key>pfl</key>
<status>0xB0</status>
<midino>0x19</midino>
<minimum>0.5</minimum>
</output>
<output>
<group>[Channel1]</group>
<key>play</key>
<status>0xB0</status>
<midino>0x08</midino>
<minimum>0.5</minimum>
</output>
<output>
<group>[Channel2]</group>
<key>play</key>
<status>0xB0</status>
<midino>0x02</midino>
<minimum>0.5</minimum>
</output>
<output>
<group>[Channel1]</group>
<key>playposition</key>
<status>0xB0</status>
<midino>0x00</midino>
<minimum>0.9</minimum>
<maximum>0.99</maximum>
</output>
<output>
<group>[Channel2]</group>
<key>playposition</key>
<status>0xB0</status>
<midino>0x05</midino>
<minimum>0.9</minimum>
<maximum>0.99</maximum>
</output>
<output>
<group>[Channel1]</group>
<key>VuMeter</key>
<status>0xB0</status>
<midino>0x0A</midino>
<minimum>0.4</minimum>
<maximum>1</maximum>
</output>
<output>
<group>[Channel1]</group>
<key>VuMeter</key>
<status>0xB0</status>
<midino>0x16</midino>
<minimum>0.5</minimum>
<maximum>1</maximum>
</output>
<!--
<output>
<group>[Channel1]</group>
<key>VuMeter</key>
<status>0xB0</status>
<midino>0x0D</midino>
<minimum>0.6</minimum>
</output>
<output>
<group>[Channel1]</group>
<key>VuMeter</key>
<status>0xB0</status>
<midino>0x0E</midino>
<minimum>0.7</minimum>
</output>
<output>
<group>[Channel1]</group>
<key>VuMeter</key>
<status>0xB0</status>
<midino>0x0F</midino>
<minimum>0.8</minimum>
</output>
-->
<output>
<group>[Channel2]</group>
<key>VuMeter</key>
<status>0xB0</status>
<midino>0x04</midino>
<minimum>0.4</minimum>
</output>
<output>
<group>[Channel2]</group>
<key>VuMeter</key>
<status>0xB0</status>
<midino>0x1A</midino>
<minimum>0.5</minimum>
</output>
<!--
<output>
<group>[Channel2]</group>
<key>VuMeter</key>
<status>0xB0</status>
<midino>0x12</midino>
<minimum>0.6</minimum>
</output>
<output>
<group>[Channel2]</group>
<key>VuMeter</key>
<status>0xB0</status>
<midino>0x11</midino>
<minimum>0.7</minimum>
</output>
<output>
<group>[Channel2]</group>
<key>VuMeter</key>
<status>0xB0</status>
<midino>0x10</midino>
<minimum>0.8</minimum>
</output>
-->
</outputs>
</controller>
</MixxxMIDIPreset>
-------- Hercules-DJ-Console-Mp3-scripts.js --------
function HerculesMp3 () {}
HerculesMp3.ledOn = 0x7F;
HerculesMp3.ledOff = 0x00;
HerculesMp3.debug = false;
HerculesMp3.scratchMode = false;
HerculesMp3.decayLast = new Date().getTime();
HerculesMp3.decayInterval = 300;
HerculesMp3.decayRate = 1.5;
//More sensitive jogs.
HerculesMp3.jogCorrection = 4;
HerculesMp3.buttons123Modes = ["kill", "fx", "cue", "loop"];
HerculesMp3.buttons123used = {"[Channel1]": false, "[Channel1]": false};
// TODO HerculesMp3 controls should be divided into groups, then signals
// should directed to each group without thinking about specific controls
// to allow for easy rebinding.
HerculesMp3.controls = {
"inputs": {
0x09: { "channel": 1, "name": "cue", "type": "button" },
0x03: { "channel": 2, "name": "cue", "type": "button" },
0x08: { "channel": 1, "name": "play", "type": "button" },
0x02: { "channel": 2, "name": "play", "type": "button" },
0x07: { "channel": 1, "name": "fx select", "type": "button",
"mode": 0 },
0x01: { "channel": 2, "name": "fx select", "type": "button",
"mode": 0 },
0x0F: { "channel": 1, "name": "fx 1", "type": "button", "used": false },
0x10: { "channel": 2, "name": "fx 1", "type": "button", "used": false },
0x0E: { "channel": 1, "name": "fx 2", "type": "button", "used": false },
0x11: { "channel": 2, "name": "fx 2", "type": "button", "used": false },
0x0D: { "channel": 1, "name": "fx 3", "type": "button", "used": false },
0x12: { "channel": 2, "name": "fx 3", "type": "button", "used": false },
0x1B: { "channel": 1, "name": "mouse", "type": "button" },
0x1C: { "channel": 2, "name": "mouse", "type": "button" },
0x34: { "channel": 1, "name": "pitch", "type": "pot" },
0x35: { "channel": 2, "name": "pitch", "type": "pot" },
0x36: { "channel": 1, "name": "wheel", "type": "pot" },
0x37: { "channel": 2, "name": "wheel", "type": "pot" },
0x0B: { "channel": 1, "name": "prevtrack", "type": "button" },
0x0C: { "channel": 1, "name": "nexttrack", "type": "button" },
0x05: { "channel": 2, "name": "prevtrack", "type": "button" },
0x06: { "channel": 2, "name": "nexttrack", "type": "button" }
},
"outputs": {
0x0F: { "channel": 1, "name": "fx mode", "type": "led" },
0x10: { "channel": 2, "name": "fx mode", "type": "led" },
0x0E: { "channel": 1, "name": "cue mode", "type": "led" },
0x11: { "channel": 2, "name": "cue mode", "type": "led" },
0x0D: { "channel": 1, "name": "loop mode", "type": "led" },
0x12: { "channel": 2, "name": "loop mode", "type": "led" },
0x16: { "channel": 1, "name": "master tempo", "type": "led" },
0x1A: { "channel": 2, "name": "master tempo", "type": "led" },
0x0A: { "channel": 1, "name": "auto beat", "type": "led" },
0x04: { "channel": 2, "name": "auto beat", "type": "led" },
0x09: { "channel": 1, "name": "cue", "type": "led" },
0x03: { "channel": 2, "name": "cue", "type": "led" },
0x00: { "channel": 1, "name": "play blink", "type": "led" },
0x05: { "channel": 2, "name": "play blink", "type": "led" },
0x08: { "channel": 1, "name": "play", "type": "led" },
0x02: { "channel": 2, "name": "play", "type": "led" },
0x15: { "channel": 1, "name": "pfl", "type": "led" },
0x19: { "channel": 2, "name": "pfl", "type": "led" }
}
};
HerculesMp3.leds = {
};
HerculesMp3.init = function (id) { // called when the device is opened & set up
HerculesMp3.initializeControls();
engine.connectControl("[Channel1]","playposition","HerculesMp3.wheelDecay");
engine.connectControl("[Channel2]","playposition","HerculesMp3.wheelDecay");
print ("HerculesMp3 id: \""+id+"\" initialized.");
};
HerculesMp3.initializeControls = function () {
for (control in HerculesMp3.controls.outputs) {
if (HerculesMp3.controls.outputs[control].type == 'led') {
key = "[Channel" + HerculesMp3.controls.outputs[control].channel +
"] " + HerculesMp3.controls.outputs[control].name;
HerculesMp3.leds[key] = control;
}
}
HerculesMp3.setLeds("on");
HerculesMp3.setLeds("off");
// Set controls in Mixxx to reflect settings on the device
midi.sendShortMsg(0xB0,0x7F,0x7F);
};
HerculesMp3.shutdown = function (id) {
HerculesMp3.setLeds("off");
};
HerculesMp3.getGroup = function (control){
// Get the "group" that used to be provided in group, this is not reusable
// across devices and also breaks remapping of these functions to other
// buttons.
return "[Channel" + HerculesMp3.controls.inputs[control].channel + "]";
};
HerculesMp3.getControl = function (io, channel, name) {
// Accept channel in form 'N' or '[ChannelN]'
channel = channel.replace(/\[Channel(\d)\]/, "$1");
for (control in HerculesMp3.controls.inputs) {
if (HerculesMp3.controls.inputs[control].channel == channel &&
HerculesMp3.controls.inputs[control].name == name
) return HerculesMp3.controls.inputs[control];
}
print ("HerculesMp3.getControl: Control not found: io=" + io + ": channel="
+ channel + ": name=" + name);
};
HerculesMp3.setLeds = function (onOff) {
for (LED in HerculesMp3.leds) {
HerculesMp3.setLed(LED,onOff);
// Seems that if midi messages are sent too quickly, leds don't behave
// as expected. A pause rectifies this.
HerculesMp3.pauseScript(10);
}
};
HerculesMp3.setLed = function (led, onOff) {
value = onOff=="on" ? HerculesMp3.ledOn : HerculesMp3.ledOff;
if (HerculesMp3.debug) print ("HerculesMp3.setLed: Setting " + led + " led
" + onOff);
if (HerculesMp3.debug) print ("HerculesMp3.setLed: midi.sendShortMsg(0xB0,"
+ HerculesMp3.leds[led].toString(16) + "," + value + ")");
midi.sendShortMsg(0xB0,HerculesMp3.leds[led],value);
HerculesMp3.controls.outputs[HerculesMp3.leds[led]].isOn = onOff=="on" ?
true : false;
};
HerculesMp3.pauseScript = function(ms) {
startDate = new Date();
currentDate = null;
while(currentDate-startDate < ms) currentDate = new Date();
};
HerculesMp3.pfl = function (group, control, value, status) {
if(value){
if (HerculesMp3.debug) print("HerculesMp3.pfl: " + control.toString(16) + " " +
value.toString(16));
switch (control){
case 0x15:
if (HerculesMp3.debug) print("HerculesMp3.: Deck A");
engine.setValue("[Channel1]","pfl",
!engine.getValue("[Channel1]", "pfl"));
break;
case 0x19:
if (HerculesMp3.debug) print("HerculesMp3.: Deck B");
engine.setValue("[Channel2]","pfl",
!engine.getValue("[Channel2]", "pfl"));
}
}
};
HerculesMp3.cue = function (group, control, value, status) {
group = HerculesMp3.getGroup(control);
if ((engine.getValue(group, "duration") == 0) && (value)) {
print("No song on " + group);
return;
}
if (value) { // Down
engine.setValue(group,"cue_default",1);
HerculesMp3.setLed(group + " cue", "on");
} else { // Release
engine.setValue(group,"cue_default",0);
}
};
HerculesMp3.play = function (group, control, value, status) {
if (value) { // Only do stuff when play is pushed, not released.
group = HerculesMp3.getGroup(control);
if (engine.getValue(group, "duration") == 0) {
print("No song on " + group);
return;
}
engine.setValue(group,"play", !engine.getValue(group,"play"));
HerculesMp3.setLed(group + " cue", "off");
}
};
HerculesMp3.loadSelectedTrack = function (group, control, value, status) {
if (value) { // Only do stuff when pushed, not released.
group = HerculesMp3.getGroup(control);
engine.setValue(group, "LoadSelectedTrack", 1);
HerculesMp3.setLed(group + " cue", "on");
}
};
HerculesMp3.buttons123 = function (group, control, value, status) {
group = HerculesMp3.getGroup(control);
if (value) { // Button pressed.
HerculesMp3.controls.inputs[control].isDown = true;
} else { //Button released.
HerculesMp3.controls.inputs[control].isDown = false;
}
mode = HerculesMp3.getControl("inputs", group, "fx select").mode;
mode = HerculesMp3.buttons123Modes[mode];
switch (mode) {
case "kill": // Kill mode
if (value) { // Button pressed.
switch (HerculesMp3.controls.inputs[control].name) {
case "fx 1":
engine.setValue(group, "filterLowKill", !engine.getValue(group,
"filterLowKill"));
break;
case "fx 2":
engine.setValue(group, "filterMidKill", !engine.getValue(group,
"filterMidKill"));
break;
case "fx 3":
engine.setValue(group, "filterHighKill",
!engine.getValue(group, "filterHighKill"));
break;
}
}
break; // End kill mode
case "fx": // Fx mode
// Were only turning off the flanger if any of the 123 buttons are
// released, not pushed. This is so we can have any of the 123 buttons
// held down, then use the pitch pot to modify the effect settings
if (!value) { // Button released.
if (HerculesMp3.controls.inputs[control].used) {
// Button was used to turn the pitch control into a modifier
// for the effect settings, so don't go on and turn the flanger
// on/off
HerculesMp3.controls.inputs[control].used = false;
return;
}
switch (HerculesMp3.controls.inputs[control].name) {
case "fx 1":
case "fx 2":
case "fx 3":
engine.setValue(group, "flanger", !engine.getValue(group,
"flanger"));
break;
}
}
break; // End fx mode
case "cue":
if (HerculesMp3.debug) print("Switching to fwd/rev mode");
break;
case "loop":
print("HerculesMp3.buttons123: " + mode + " mode not supported yet");
break;
default:
print("HerculesMp3.buttons123: " + mode + " mode unsupported");
}
};
HerculesMp3.buttons123mode = function (group, control, value, status) {
group = HerculesMp3.getGroup(control);
if (value) { // Only do stuff when pushed, not released.
currentMode = HerculesMp3.controls.inputs[control].mode;
nextMode = currentMode < HerculesMp3.buttons123Modes.length-1 ?
currentMode+1 : 0;
currentLed = group + " " + HerculesMp3.buttons123Modes[currentMode] + "
mode";
nextLed = group + " " + HerculesMp3.buttons123Modes[nextMode] + " mode";
sNextMode = HerculesMp3.buttons123Modes[nextMode];
switch (sNextMode) {
case "kill":
case "fx":
print("HerculesMp3.buttons123mode: Switching to " + sNextMode + "
mode");
break;
case "cue":
if (HerculesMp3.debug) print("Switching to fwd/rev mode");
break;
case "loop":
print("HerculesMp3.buttons123mode: " + sNextMode + " mode not
supported yet");
break;
default:
print("HerculesMp3.buttons123mode: " + sNextMode + " mode
unsupported");
}
// Only turn on/off leds for non-zero modes as 0 is kill mode which
// has no corresponding LED. i.e. all LEDs off for kill mode.
if (currentMode) HerculesMp3.setLed(currentLed, "off");
// Seems that if midi messages are sent too quickly, leds don't behave
// as expected. A pause rectifies this.
HerculesMp3.pauseScript(10);
if (nextMode) HerculesMp3.setLed(nextLed, "on");
HerculesMp3.controls.inputs[control].mode = nextMode;
}
};
// Adding some lines to control fast rewind and forward from the console.
// When "cue" mode is selected from "fx select", track buttons act as
// fast rewind and fast forward buttons.
HerculesMp3.NextTrack = function (group, control, value, status) {
group = HerculesMp3.getGroup(control);
currentMode = HerculesMp3.buttons123Modes[HerculesMp3.getControl("inputs",
group, "fx select").mode];
//it is unclear for me what NextTrack/PrevTrack do
Action = "NextTrack";
if (currentMode == "cue"){
Action = "fwd";
}
if (value)
{
engine.setValue(group,Action,1);
}
else
{
engine.setValue(group,Action,0);
}
};
HerculesMp3.PrevTrack = function (group, control, value, status) {
group = HerculesMp3.getGroup(control);
currentMode = HerculesMp3.buttons123Modes[HerculesMp3.getControl("inputs",
group, "fx select").mode];
//it is unclear for me what NextTrack/PrevTrack do
Action = "PrevTrack";
if (currentMode == "cue"){//We want PrevTrack buttons to act as back when in
cue mode
Action = "back";
}
if (value)
{
engine.setValue(group,Action,1);
}
else
{
engine.setValue(group,Action,0);
}
};
HerculesMp3.pitch = function (group, control, value, status) {
// 7F > 40: CCW Slow > Fast - 127 > 64
// 01 > 3F: CW Slow > Fast - 0 > 63
group = HerculesMp3.getGroup(control);
pitchControl = HerculesMp3.getControl("inputs", group, "pitch");
done = false;
currentMode = HerculesMp3.getControl("inputs", group, "fx select").mode;
currentMode = HerculesMp3.buttons123Modes[currentMode];
// If in fx mode and one or more of buttons 123 are pressed, use pitch
// pot to adjust the relevant flanger parameters instead of changing
// the rate (as is normal operation for the pitch pot)
if (currentMode == "fx") {
potStep = 25; // How many clicks round the pot from min to max values
if (HerculesMp3.getControl("inputs", group, "fx 1").isDown) {
min = 0; max = 1;
increment = (max-min)/potStep;
increment = (value <= 0x3F) ? increment : increment * -1;
currentValue = engine.getValue("[Flanger]", "lfoDepth");
newValue = currentValue + increment;
newValue = newValue > max ? max : newValue < min ? min : newValue;
if (HerculesMp3.debug) print ("HerculesMp3.pitch: value= " +
newValue);
if (newValue != currentValue)
engine.setValue("[Flanger]", "lfoDepth", newValue);
HerculesMp3.getControl("inputs", group, "fx 1").used = true;
done = true;
}
if (HerculesMp3.getControl("inputs", group, "fx 2").isDown) {
min = 50; max = 10000;
increment = (max-min)/potStep;
increment = (value <= 0x3F) ? increment : increment * -1;
currentValue = engine.getValue("[Flanger]", "lfoDelay");
newValue = currentValue + increment;
newValue = newValue > max ? max : newValue < min ? min : newValue;
if (HerculesMp3.debug) print ("HerculesMp3.pitch: value= " +
newValue);
if (newValue != currentValue)
engine.setValue("[Flanger]", "lfoDelay", newValue);
HerculesMp3.getControl("inputs", group, "fx 2").used = true;
done = true;
}
if (HerculesMp3.getControl("inputs", group, "fx 3").isDown) {
min = 50000; max = 2000000
increment = (max-min)/potStep;
increment = (value <= 0x3F) ? increment : increment * -1;
currentValue = engine.getValue("[Flanger]", "lfoPeriod");
newValue = currentValue + increment;
newValue = newValue > max ? max : newValue < min ? min : newValue;
if (HerculesMp3.debug) print ("HerculesMp3.pitch: value= " +
newValue);
if (newValue != currentValue)
engine.setValue("[Flanger]", "lfoPeriod", newValue);
HerculesMp3.getControl("inputs", group, "fx 3").used = true;
done = true;
}
}
if (done) return;
increment = 0.016;
increment = (value <= 0x3F) ? increment : increment * -1;
if (HerculesMp3.debug) print ("HerculesMp3.pitch: value=" + value);
engine.setValue(group, "rate", engine.getValue(group, "rate") + increment);
};
HerculesMp3.jog_wheel = function (group, control, value, status) {
// 7F > 40: CCW Slow > Fast - 127 > 64
// 01 > 3F: CW Slow > Fast - 0 > 63
group = HerculesMp3.getGroup(control);
if (HerculesMp3.controls.outputs[HerculesMp3.leds[group + " cue"]].isOn ==
true) {
HerculesMp3.setLed(group + " cue", "off");
}
jogValue = value >=0x40 ? value - 0x80 : value; // -64 to +63, - = CCW, + =
CW
if (HerculesMp3.scratchMode) { // do some scratching
if (HerculesMp3.debug) print("Do scratching value:" + value + "
jogValue: " + jogValue );
engine.setValue(group,"scratch", (engine.getValue(group,"scratch") +
(jogValue/64)).toFixed(2));
} else { // do pitch adjustment
newValue = jogValue * HerculesMp3.jogCorrection;
if (HerculesMp3.debug) print("do pitching adjust " + jogValue + " new
Value: " + newValue);
engine.setValue(group,"jog", newValue);
}
};
HerculesMp3.wheelDecay = function (value) {
currentDate = new Date().getTime();
if (currentDate > HerculesMp3.decayLast + HerculesMp3.decayInterval) {
HerculesMp3.decayLast = currentDate;
if (HerculesMp3.debug) print(" new playposition: " + value + "
decayLast: "+ HerculesMp3.decayLast);
if (HerculesMp3.scratchMode) { // do some scratching
if (HerculesMp3.debug) print("Scratch deck1: " +
engine.getValue("[Channel1]","scratch") + " deck2: "+
engine.getValue("[Channel2]","scratch"));
jog1DecayRate = HerculesMp3.decayRate *
(engine.getValue("[Channel1]","play") ? 1 : 5);
jog1 = engine.getValue("[Channel1]","scratch");
if (jog1 != 0) {
if (Math.abs(jog1) > jog1DecayRate) {
engine.setValue("[Channel1]","scratch", (jog1 /
jog1DecayRate).toFixed(2));
} else {
engine.setValue("[Channel1]","scratch", 0);
}
}
jog2DecayRate = HerculesMp3.decayRate *
(engine.getValue("[Channel2]","play") ? 1 : 5);
jog2 = engine.getValue("[Channel2]","scratch");
if (jog2 != 0) {
if (Math.abs(jog2) > jog2DecayRate) {
engine.setValue("[Channel2]","scratch", (jog2 /
jog2DecayRate).toFixed(2));
} else {
engine.setValue("[Channel2]","scratch", 0);
}
}
}
}
};
------------------------------------------------------------------------------
Download Intel® Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
_______________________________________________
Mixxx-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mixxx-devel