Fantastic, Anders.

I'm a RMX owner too, I'll try to apply and file any bugs I find.

-Scott

On Mon, 2010-03-01 at 11:26 +0100, Anders Gunnarsson wrote:
> 2010/3/1 Sean M. Pappalardo - D.J. Pegasus <[email protected]>:
> > Hello.
> >
> > Anders Gunnarsson wrote:
> >> I have updated the midi configuration for Hercules RMX to work better
> >> with Mixxx 1.8.0. A patch is attached. See changes below.
> >
> > Thanks so much for this!! Hopefully RJ or Garth can test it soon and add
> > it to trunk.
> >
> >> I have a few questions also:
> >> 1. Has timers been implemented yet?
> >
> > Implemented, yes, in the features_scriptTimers branch. But it's waiting
> > on a final code review from the head developers and merging into trunk
> > after that. If you wanted to get a head start, you could check out that
> > branch and tweak your mapping there.
> 
> Good! I'll check this to be able to remove events from playposition.
> 
> >
> >> 2. The list of controls for midi mapping on the wiki seem to be
> >> incomplete. Is the there a complete list?
> >
> >
> > What do you think is missing? Albert and RJ added the ones coming in
> > v1.8 under the main table.
> >
> 
> cue_gotoandstop from this discussion
> http://sourceforge.net/mailarchive/forum.php?thread_name=fccafe6d1002260017p142829c2h1b39ff2336fc7f51%40mail.gmail.com&forum_name=mixxx-devel
> 
> I tried the script to list them as well, but seemed go get an even
> shorter list.
> 
> >
> >> 3. Jog wheel seeking is considerably slower in 1.8.0beta1 than 1.7.1.
> >> Has something changed? On my RMX set to "normal" 1s equals to ~15
> >> revolutions.
> >
> > Hmm, come to think of it, I've noticed this too with the SCS.3d, but I
> > have no idea why. Probably should file a bug on this too.
> >
> >
> 
> I'll file a bug!
> 
> >
> >> 4. Scratch doesn't seem to work well on a stopped track. Track moves
> >> much faster backwards that forward. Why?
> >
> > https://bugs.launchpad.net/mixxx/+bug/519892
> >
> 
> Good!
> 
> >
> >> 5. Can scratch decay be handled by the engine instead of scripts?
> >> Don't all controls need a common handling of that?
> >
> > Yes and we have plans to add that, but it won't happen for 1.8. Maybe
> > for 1.9 but there is no time line yet.
> 
> Good!
> 
> >
> > Sincerely,
> > Sean M. Pappalardo
> > "D.J. Pegasus"
> >
> 
> //Anders
> 
> ------------------------------------------------------------------------------
> Download Intel&#174; Parallel Studio Eval
> Try the new software tools for yourself. Speed compiling, find bugs
> proactively, and fine-tune applications for parallel performance.
> See why Intel Parallel Studio got high marks during beta.
> http://p.sf.net/sfu/intel-sw-dev
> _______________________________________________
> Mixxx-devel mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/mixxx-devel



------------------------------------------------------------------------------
Download Intel&#174; Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
_______________________________________________
Mixxx-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mixxx-devel

Reply via email to