Hi, PlayerManager has exactly what I am looking for. Thank you for pointing me in the right direction.
-Nathan On Wed, Mar 6, 2013 at 2:19 PM, Daniel Schürmann <[email protected]> wrote: > Hi Nathan, > > your works sound amazing! > > I think you can follow the same track as if on is dropping a track on the > waveform. > > mixxx/src/widgets/wwaveformviewer.cpp > > WWaveformViewer::dropEvent() > it emmits trackDropped(name, m_pGroup) > > > this is connected to > mixxx/src/playermanager.cpp > PlayerManager::slotLoadToPlayer(QString location, QString group) > > this is connected to > mixxx/src/library/libraryfeatures.cpp > void LibraryFeatures::slotLoadLocationToPlayer(QString location, QString > group) > > this is connected to > void PlayerManager::slotLoadTrackToPlayer(TrackPointer pTrack, QString > group, bool play) { > > and so on .... > > I hope that helps. > > Kind regards, > > Daniel > > > > > > > > > > > > 2013/3/6 Nathan Bannow <[email protected]> >> >> Hi, >> >> I am working on a mix recording feature for Mixxx. I have a system in >> place to load and save these mixes. The mixes that I am recording are >> very simple. They consist of just two audio files, and all of the >> control information involved in mixing the two files. >> >> I have been successful in using the controls I found here: >> >> http://mixxx.org/wiki/doku.php/mixxxcontrols >> >> I am currently using these controls to read the crossfader and channel >> start triggers during recording, and control them during playback. >> >> >> Currently, I need to manually load each of the files into the channels >> before beginning playback of my recorded mix(otherwise, the crossfader >> just moves around mixing two empty channels). What I would like to do >> is to store the file names of the two audio files in my saved mix >> file. Then, when I load the mix file and read the file names, I want >> to load the two files into channel 1 and channel 2. >> >> The controls at http://mixxx.org/wiki/doku.php/mixxxcontrols seem to >> only allow loading of the channels from files in the Library. This is >> fine, as all of my audio files live in the Library already. >> >> While it looks like I can specifically select an index in the library, >> it doesn't appear that I can load a file based on its file name. The >> amount of control seems limited. Is there a way to do this? If so, >> can you point to a .cpp file in the src that does something similar? >> >> Thank you for any assistance, >> -Nathan >> >> >> ------------------------------------------------------------------------------ >> Symantec Endpoint Protection 12 positioned as A LEADER in The Forrester >> Wave(TM): Endpoint Security, Q1 2013 and "remains a good choice" in the >> endpoint security space. For insight on selecting the right partner to >> tackle endpoint security challenges, access the full report. >> http://p.sf.net/sfu/symantec-dev2dev >> _______________________________________________ >> Get Mixxx, the #1 Free MP3 DJ Mixing software Today >> http://mixxx.org >> >> >> Mixxx-devel mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/mixxx-devel > > ------------------------------------------------------------------------------ Symantec Endpoint Protection 12 positioned as A LEADER in The Forrester Wave(TM): Endpoint Security, Q1 2013 and "remains a good choice" in the endpoint security space. For insight on selecting the right partner to tackle endpoint security challenges, access the full report. http://p.sf.net/sfu/symantec-dev2dev _______________________________________________ Get Mixxx, the #1 Free MP3 DJ Mixing software Today http://mixxx.org Mixxx-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mixxx-devel
