Hello, I’m building the trunk on OS X 10.9.3 and I’ve been having to do an extra step manually. All of the individual files compile ok, but at the linking stage the executable is never created due to a slew of "Undefined symbols” errors. After some digging I realized it’s not recognizing the CoreAudio and AudioUnit frameworks, and I can now build ok by manually running the long command to create the executable, but with “-framework CoreAudio -framework AudioUnit” flags added. Two questions:
1) How can I configure my build process to add these flags so I don’t have to do it manually? This is probably very simple, but I know nothing about scons and haven’t investigated the python scripts inside build/ much. 2) Anyone know why this is necessary for me in the first place? Or has anyone had to do the same? Thanks in advance, Evan ------------------------------------------------------------------------------ Open source business process management suite built on Java and Eclipse Turn processes into business applications with Bonita BPM Community Edition Quickly connect people, data, and systems into organized workflows Winner of BOSSIE, CODIE, OW2 and Gartner awards http://p.sf.net/sfu/Bonitasoft _______________________________________________ Get Mixxx, the #1 Free MP3 DJ Mixing software Today http://mixxx.org Mixxx-devel mailing list Mixxx-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mixxx-devel