Thanks for working on this!  It sounds like you don't think this mapping
is quite ready to replace the existing 1.11 mapping, but that's all
right.  If you do more testing and get it to a point where it's working
nicely, we'd be happy to merge in the changes.  I don't know if anyone
else on this list even has that particular controller, so we're prepared
to take your word for it :).

cheers,
Owen

On Tue, 2015-03-31 at 02:19 +0200, s...@cis.ch wrote:
> Hi everybody
> 
> I've started using Mixxx 1.12. The mapping for the Stanton SCS.3d is  
> not adapted to 1.12 however. I wrote a version that supports four  
> decks, you can check it out with git clone  
> https://github.com/sbalmer/mixxx.scs3m.git
> 
> There are a few "issues" with that code
> 1. The controls are updated with noticeable lag
> 2. The mapping is not complete
> 3. It differs from the existing mapping
> 4. Weird plumbing code
> 5. Getting the device to light all lights is a crapshoot
> 6. I haven't tried mixing with it yet :-)
> 
> Because the mapping has the basic features I need, I'll be trying it  
> out for a bit. At the same time I intend to update the code to allow  
> smoother mode changes, and get support for blinking controls.  
> Depending on how easy it will be to solve the above issues, I intend  
> to update the SCS.3d mapping as well.
> 
> The midi spec for the device is not available form the Stanton website  
> anymore. I pulled all the midi messaging details from Sean M.  
> Pappalardo's mapping. Thanks for those mappings by the way! If anybody  
> knows where I could get the spec, please let me know.
> 
> If the mapping would be useful to you but doesn't have all the  
> controls you need, please tell me, they should be easy to add. Patches  
> are welcome too but be aware that the code is pretty fluid at the  
> moment.
> 
> Stephan
> 
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Dive into the World of Parallel Programming The Go Parallel Website, sponsored
by Intel and developed in partnership with Slashdot Media, is your hub for all
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news, videos, case studies, tutorials and more. Take a look and join the 
conversation now. http://goparallel.sourceforge.net/
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