2016-03-22 16:59 GMT+01:00 Be <b...@gmx.com>:
> 1. Cue colors: How to represent these? HTML/CSS style RGB codes? Integers
> mapped to specific colors? I think it would make sense to use RGB codes in
> the backend for maximum flexibility in the future but only present the
> options for a handful of specific colors on the front end. By default, I
> think it would be good to have each type of cue correspond to a different
> color but let the user edit the color manually if they would like.
Y totally agree, that's what I had in mind.
2016-03-22 16:59 GMT+01:00 Be <b...@gmx.com>:
> By default, I think it would be good to have each type of cue correspond
> to a different color but let the user edit the color manually if they would
> like.
Nice idea! I'll also add the possibility to change the default colors in
the whislist (extra features).
2016-03-22 16:59 GMT+01:00 Be <b...@gmx.com>:
> 2. There are use cases for manually typing the time of a hotcue in edit
> mode, so an arrow icon in the time field in edit mode would be good. For
> example, a user may be very familiar with a track from listening to it in
> other music players and have a specific time point memorized. Another use
> case would be that a user has a cue point saved in another program, such as
> Amarok or Traktor, that Mixxx doesn't (yet) have a way to import cue points
> from, but wants to put them in exactly the same spots. It would be good to
> support creating a new hotcue in an empty hotcue slot this way. This could
> also alleviate the issue of moving hotcues that are close together by
> dragging and dropping on the waveform.
>
Didn't think about that. Totally agree. I'll add this to the proposal. I'll
think how to handle invalid times, like a loop with the end point before
the start point.
2016-03-22 16:59 GMT+01:00 Be <b...@gmx.com>:
> 3. The up/down arrows for moving hotcues in the list would work, but could
> be a bit cumbersome. It would be good to also support dragging and
> dropping, but that could wait till after GSoC.
>
I excluded this feature because it doesn't allow to move a cue point across
pages. Well it can be done by triggering a page change when a cue is
dragged over the page indicator. I'm ok with adding this to the wishlist.
2016-03-22 16:59 GMT+01:00 Be <b...@gmx.com>:
> 4. I think cues should be able to be dragged and dropped on the overview
> as well as the detail waveform. Perhaps this should only work while the cue
> list is in edit mode to prevent accidental moving. Dragging & dropping on
> the overview waveform would be particularly helpful for section cues.
>
I'm not sure what you mean with that. Do you mean to move the position of a
cue point by dragging its waveform mark? If that is the case, that's what I
describe in *2.2.1 Draggable marks to move cue points*, maybe I did not
explain it clearly enough? I see I omitted the possibility to also drag in
the waveform overview besides the detail waveform, I'll include that.
2016-03-22 16:59 GMT+01:00 Be <b...@gmx.com>:
> 5. To make sure the complementary features at the end aren't forgotten, it
> would be good to make Launchpad bugs for the ideas that aren't in Launchpad
> already.
>
Sure! I'll also group them in a blueprint.
2016-03-22 16:59 GMT+01:00 Be <b...@gmx.com>:
> 6. Regarding numbering of cues on the waveform, perhaps this could
> dynamically change with the filtering of the cue list. If the list shows
> all cues, number the cues on the waveform sequentially. If the list is
> filtered (with any type of filter selected), number cues on the waveform
> sequentially by type.
I like this solution. But I will still leave this as an extra feature.
Although very useful, I feel that it's not core to the proposal and the
other features need to be implemented first.
Thank you both for your comments. I really feel they are on point and I
like the direction this is taking!
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