On Aug 2, 2009, at 11:03, Christian Gawron wrote: > The output suggests that the code repeatedly concatenates a (closed) > way > with itself - this surely will exhaust the heap space quickly. > > I'will post an improved patch later.
Hi Christian, I also received heap overflows similar to what was already reported by the others. But I think you can tell from the responses to your post that a number of people, myself included, are quite looking forward to having nice sea polygons in our maps. Thanks for working on this! _______________________________________________ mkgmap-dev mailing list [email protected] http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
