Blast, just discovered that clipping all ways before doing short arc removal breaks polygons that straddle tile boundaries. The problem is that at the time the clipping is done, it is not known whether the way is a line or a polygon. Oh well, back to square one. _______________________________________________ mkgmap-dev mailing list [email protected] http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
- [mkgmap-dev] [PATCH v3] - min arc length fixes Mark Burton
- Re: [mkgmap-dev] [PATCH v3] - min arc length fixes Mark Burton
