Hi
On 25/08/09 22:46, Christian Gawron wrote:
> This version of the patch fixes a bug in the previous version which
> caused tiles with no shoreline to be "flooded".

I've separated out the sea generation from the multipolygon
patches and applied them to the multipolygon branch.
It would be great if further patches could be relative to
this branch to make it easier to see what is being changed by
each patch.

I have tried the resulting branch out over the whole of the UK and
I get very good results.

So OK there is one slight problem: http://www.mkgmap.org.uk/tmp/sea.png
which looks rather neat :)
But this is exactly reversed even zooming in close to islands
that cross the tile boundary.

But apart from one tile with the sea exactly reversed there are no
other problems that I can see, and this is true when zoomed in or out.

..Steve
_______________________________________________
mkgmap-dev mailing list
[email protected]
http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev

Reply via email to