Ok, thanks for clearing this up for me. I don't actually know if there 
is a real world problem with this, it's just that I was still thinking 
that this was a limitation...

  Chris Miller wrote:
> L> And are (large) polygons that span many tiles fully supported?
> 
> The splitter has been able to handle relations that span an unlimited number 
> of tiles since r49, and ways that span many tiles since r60 or so. As far 
> as I'm aware the only remaining problem is that a node is still limited to 
> 4 tiles max. This limit can be exceeded with very small --max-nodes values, 
> since the tiles can end up so small that their overlaps start to interfere 
> with each other. A warning is displayed in this situation. I know how to 
> fix this if need be (basically the same way I fixed it for ways and 
> relations), 
> though it introduces a minor performance and memory cost and I didn't think 
> this was a problem in the wild.
> 
> Chris
> 
> 
> 
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