Ok, thanks for clearing this up for me. I don't actually know if there is a real world problem with this, it's just that I was still thinking that this was a limitation...
Chris Miller wrote: > L> And are (large) polygons that span many tiles fully supported? > > The splitter has been able to handle relations that span an unlimited number > of tiles since r49, and ways that span many tiles since r60 or so. As far > as I'm aware the only remaining problem is that a node is still limited to > 4 tiles max. This limit can be exceeded with very small --max-nodes values, > since the tiles can end up so small that their overlaps start to interfere > with each other. A warning is displayed in this situation. I know how to > fix this if need be (basically the same way I fixed it for ways and > relations), > though it introduces a minor performance and memory cost and I didn't think > this was a problem in the wild. > > Chris > > > > _______________________________________________ > mkgmap-dev mailing list > [email protected] > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev _______________________________________________ mkgmap-dev mailing list [email protected] http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
