this branch fixes the polygon in one tile. big improvement! here is a tricky small example where it still fails when split into 2 tiles. http:/apo42.dyndns.org/shastalake.tgz I thin the problem is that mkgmap doesn't get the whole polygon. Since a multipolygon member must not have a direction like a coastline this seems pretty difficult to resolve. Maybe it's easier to improve the splitter to keep all members of a multipolygon relation.
-- apo On 12 Sep 2009, at 11:42 , Steve Ratcliffe wrote: > > Hi > > On 10/09/09 05:04, Apollinaris Schoell wrote: >> I have a large lake with a relation connecting all ways together. It >> seems mkgmap creates a polygon for each of the ways by connecting >> start and end together. >> Do we have support for multipolygons. In this case 2 arms of the lake >> cross the tile boundary. the 2 arms are rendered correct in the next >> tile but the main part of the lake is a complete mess. it looks like >> the relation is completely ignored. > > There is support for multi-polygons. There is much better version > in the multipolygon branch with loads of fixes. > > I think that has had some reasonable testing so I shall merge the > multipolygon fixes to trunk. > > ..Steve > _______________________________________________ > mkgmap-dev mailing list > [email protected] > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev _______________________________________________ mkgmap-dev mailing list [email protected] http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
