Version 1438 was commited by markb on 2009-12-22 21:06:34 +0000 (Tue, 22 Dec 
2009) 

Reduce minimum dimension of area that can be split to 10 (was 100).

If an area contains too much stuff, it will be split into 2 as long as
the area doesn't become too small. This change reduces the limit so that
it tries harder to accommodate the map objects before giving up.
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