Hi Manning, > Thanks! My archipelago is now OK.
Great, can you post a sample picture? > In my style file I added this: > natural=land [0x27 resolution 10] > > in the typ file draw priority: > 0x32 = 1 > 0x27 = 2 > all others = 3 and up Very good - I did not know that 0x27 was land, it's not listed in my various docs. > I compiled the map using the --generate-sea=no-mp switch and all my > problem islands (not sure if everything is OK) appears. > Compilation took 2 minutes compared to the usual 118 min :) Yes, the MP code was rather slow for big polys. Cheers, Mark _______________________________________________ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev