> CD> I use as big tiles as I can to avoid inter tile routing problems. Is
> CD> it justified?
> 
> Currently yes, there is some justification in doing that. The splitter 
> doesn't 
> currently handle all cases at the edge of tiles correctly, so in that sense 
> it's a case of the fewer tile edges the better so the impact of this is 
> minimised.

Not sure what Chris is referring to there.

I am aware of 2 issues related to inter-tile routing:

1 - the inability of mapsource to route across more than 1 tile
boundary.

2 - the problem where a route needs to go from one tile to another and
then back to the original tile (this could be related to problem 1).

Mark
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