> CD> I use as big tiles as I can to avoid inter tile routing problems. Is > CD> it justified? > > Currently yes, there is some justification in doing that. The splitter > doesn't > currently handle all cases at the edge of tiles correctly, so in that sense > it's a case of the fewer tile edges the better so the impact of this is > minimised.
Not sure what Chris is referring to there. I am aware of 2 issues related to inter-tile routing: 1 - the inability of mapsource to route across more than 1 tile boundary. 2 - the problem where a route needs to go from one tile to another and then back to the original tile (this could be related to problem 1). Mark _______________________________________________ mkgmap-dev mailing list [email protected] http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
