On 17.12.2010 11:54, Minko wrote:
> I tested the floodblocker on the Benelux abstract from 
> http://planet.openstreetmap.nl/
> The options in my mkgmap args file were:
> generate-sea: multipolygon,floodblocker,land-tag=natural=background
>
> The parameter fbgab gives an error (I'm using java under windows).
> I tried different settings for fbthres,fbratio but no sea came back on my map.
>
> See the results here: http://img155.imageshack.us/img155/2873/bnlj.jpg
>
> Only one tile where the sea remained, the rest was completely gone.
>
> This is how it looked without the floodblocker:
> http://img33.imageshack.us/img33/8382/52519932.jpg
>
> Mkgmap settings are
> generate-sea: 
> no-mp,extend-sea-sectors,close-gaps=1000,land-tag=natural=background
>
> Not good either but still the sea is there (too much sea though).
> Usually I use the europe.osm.pbf extract and split it, without problems of 
> flooding.
> Since a few weeks there are problems with the europe pbf file under windows, 
> so
> I have to find an alternative. The Benelux abstract from 
> http://planet.openstreetmap.nl/
> shows flooding because it lacks some German coastline, in particular this way 
> is not part of it:
> http://www.openstreetmap.org/browse/way/4102027
>
> I hoped that Wanmils floodblocker could solve this but it unfortunately it 
> couldn't.
> Is there another way to merge this coastline to the splitted osm tile?
>
You did not read my message, and on top you put two times different 
mkgmap options. Multipolygon is the opposite of no-mp/polygons.

"generate-sea: 
no-mp,extend-sea-sectors,close-gaps=1000,land-tag=natural=background"

is broken. Use
"generate-sea: extend-sea-sectors,close-gaps=1000,land-tag=natural=background"
instead, which will work.


> Cheers,
> Minko
>
>
>
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