On 11/10/11 06:09, Marko Mäkelä wrote:
> I was wondering if generate-sea could complain when a natural=coastline
> (multi)polygon overlaps a natural=water (multi)polygon. I do understand
> that it might not be too useful to complain about other cases of overlapping
> areas, but I would guess that there is no valid case of having lakes in
> sea areas.
>
> Best regards,
>
>       Marko
>

For that matter, closed areas with "building=yes" shouldn't appear 
underwater, indeed, neither should roads! I'd say there were many 
opportunities to auto-test for dud sea polygons.

> PS: Did you try to enable logging and grepping the log for coastline messages?
> You can get my logging.properties at http://www.polkupyoraily.net/osm/. Invoke
> mkgmap like this:
> java -Dlog.config=logging.properties ... -jar mkgmap.jar ...
> grep -i coast mkgmap.log.0

I'll try that when I'm back in the office.
Thanks
Steve

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