On 11/10/11 06:09, Marko Mäkelä wrote: > I was wondering if generate-sea could complain when a natural=coastline > (multi)polygon overlaps a natural=water (multi)polygon. I do understand > that it might not be too useful to complain about other cases of overlapping > areas, but I would guess that there is no valid case of having lakes in > sea areas. > > Best regards, > > Marko >
For that matter, closed areas with "building=yes" shouldn't appear underwater, indeed, neither should roads! I'd say there were many opportunities to auto-test for dud sea polygons. > PS: Did you try to enable logging and grepping the log for coastline messages? > You can get my logging.properties at http://www.polkupyoraily.net/osm/. Invoke > mkgmap like this: > java -Dlog.config=logging.properties ... -jar mkgmap.jar ... > grep -i coast mkgmap.log.0 I'll try that when I'm back in the office. Thanks Steve _______________________________________________ mkgmap-dev mailing list [email protected] http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
