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While wondering how to best clean up all those micromapping
footway/service/track/path stuff, and thinking about the
mkgmap::length filter, I got the idea, that mkgmap got an dead end
check. Is there anywhere a description of how it works? Together with mkgmap:length filtering, it could come very very handy in deciding which ways to delete, and which not. (as in only delete short dead end ways). (even though I would really prefer people to use a tag like micromapping=yes for all those stupid ways, which shouldn't be in a general purpose map). Ways as seen here below in the pic, simply shouldn't be included into general purpose maps (hope the pics are small enough for the mailing list): (above image is ~ 165x60m), so many of theese footways are an astonishing 4m long, all are plain highway=footway without any other tags. And they are all dead end. At least the three 4m ones, I would like to get rid of. Why is this so bad? Well if you make a map without buildings, you'll see the disaster, short ways going nowhere: ![]() -- keep on biking and discovering new trails Felix openmtbmap.org & www.velomap.org |
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