Why does mkgmap (not mkgmap splitter!) need much more (~20% e.g. on
France osm.pbf geofabrik extract) RAM when working with tiles splitted
with 250 vs trunk splitter version (using keep-complete and overlap=0)?
I didn't try out intermediate versions though.
With 8GB Ram on the compiling machine, I needed to back down max-jobs=4
to max-jobs=2 in order to compile France without running out of memory
(java xmx 6800M).
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