The type you've picked for tunnels (0x11501) is not routable. On 11 Dec 2012, at 21:24, "Geoff Sherlock" <[email protected]> wrote:
> I decided I wanted to show bridges and tunnels on my maps; bridges were easy > but I have trouble with tunnels. > > If I try the following as a catchall for all highways which are tunnels: > > highway=* & tunnel=yes [0x11501 road_class=0 road_speed=1 resolution 23] > > Or specifically for each type of highway e.g.: > > highway=cycleway & tunnel!=yes [0x10 road_class=0 road_speed=1 resolution 23] > . . . > . . . > highway=cycleway & tunnel=yes [0x11501 road_class=0 road_speed=1 resolution > 23] > > The visual results are what I expect: you see the cycleway, then the tunnel, > and then the cycleway again. But routing is broken and you are unable to > route through the tunnel for any type of highway. > > If however I do the following: > > highway=* & tunnel=yes [0x11501 resolution 23 continue] > . . . > . . . > highway=cycleway [0x10 road_class=0 road_speed=1 resolution 23] > > I see both the tunnel and the cycleway, rather than just the tunnel, but at > least I can route through the tunnel. > > So it seems if you have the test tunnel=yes it breaks routing. Is this > expected behaviour? I am using R2328. > > Cheers, Geoff. > > > > _______________________________________________ > mkgmap-dev mailing list > [email protected] > http://lists.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
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