GerdP wrote > ... > Hmm, I did not commit the latest changes to weight the sea nodes with a > factor of two. > The open question is: will we see problems when a tile contains only sea > and land polygons? > Do you want to try that? > > I think the more promising approach is to use generate-sea=polygons, but I > don't know what > the wiki means when it says that you have sea below the land... > ...
I want to try both ... let's start with the first approach. I can test negative effects on a Dakota and a Montana. If others are interested in this issue too, I also can publish the map on the internet. Then we will see ... Regards Klaus -- View this message in context: http://gis.19327.n5.nabble.com/Norway-not-buildable-with-the-no-trim-option-tp5741482p5742588.html Sent from the Mkgmap Development mailing list archive at Nabble.com. _______________________________________________ mkgmap-dev mailing list [email protected] http://lists.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
