Am 06.07.2013 12:43, schrieb Johannes Formann:
> After a short investigation a possible reason are large differences in the
> road_type and road_speed.
>
> Anyone observed a similar behaviour?
I think Felix reported this problem some time ago, but this shouldn't 
have anything to do with the new problem. I've also problems if 
road_speed stays same.

@Geoff: While changing max-nodes splitter will create different 
tile-boundaries, so problematic location will move. Is this the thing 
which "solves" the problem for you?

Henning

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