Hi WanMil, sounds good :-)I think I will commit it to trunk tomorrow. Gerd
> Date: Wed, 6 Nov 2013 21:23:55 +0100 > From: [email protected] > To: [email protected] > Subject: Re: [mkgmap-dev] reduce_limits branch > > Hi Gerd, > > I have merged the reduce_limits branch with the mergeroads branch. I did > not find any problem, so +1 to merge it to trunk. > > I also compared the file size between the trunk and the > mergeroads+reduce_limits branches when compiling a map of Germany. > > trunk: 1.430.391.821 bytes > mr+rl: 1.328.498.701 bytes > > So size reduced about 7%. Not bad :-) > > WanMil > > > Hi all, > > > > I've committed r2799. This reverts some experimental code. I think the > > program is now ready for productional use. > > It is fully compatible with trunk. > > Please try it! > > > > Improvements: > > 1) Smoothing filters are more efficient, this reduces img size by ~ 3% > > Please check if you see changes in parallel lines, e.g. > > SRTM data. If so, please let me know if this version > > is better or worse. > > 2) Roads with many (>250) points are no longer split into parts > > as long as they are not also very long or have a large bounding > > box . This reduces NOD size a little bit. I don't know if it improves > > routing, > > but GPSMapEdit loads the map a bit faster (10% seen with tile from > > Australia) > > > > Gerd > > > > _______________________________________________ > mkgmap-dev mailing list > [email protected] > http://lists.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
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